[alsa-devel] [PATCH] aplay: Fix to handle pause when system is suspended/Resumed
Takashi Iwai
tiwai at suse.de
Mon Nov 28 20:19:48 CET 2016
On Mon, 28 Nov 2016 17:32:00 +0100,
jeeja.kp at intel.com wrote:
>
> From: Jeeja KP <jeeja.kp at intel.com>
>
> If PCM is paused and then we do system supend-resume, the stream throws
> error(EBADF) when stream is paused released.
>
> Check the pcm state before pause/release and if stream is suspended,
> call snd_pcm_resume to resume the stream.
>
> Signed-off-by: Vinod Koul <vinod.koul at intel.com>
> Signed-off-by: Jeeja KP <jeeja.kp at intel.com>
Applied, thanks.
Takashi
> ---
> aplay/aplay.c | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/aplay/aplay.c b/aplay/aplay.c
> index 2da7dda..ee480f2 100644
> --- a/aplay/aplay.c
> +++ b/aplay/aplay.c
> @@ -166,6 +166,8 @@ static void end_wave(int fd);
> static void begin_au(int fd, size_t count);
> static void end_au(int fd);
>
> +static void suspend(void);
> +
> static const struct fmt_capture {
> void (*start) (int fd, size_t count);
> void (*end) (int fd);
> @@ -1487,6 +1489,9 @@ static void do_pause(void)
> fprintf(stderr, _("\rPAUSE command ignored (no hw support)\n"));
> return;
> }
> + if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
> + suspend();
> +
> err = snd_pcm_pause(handle, 1);
> if (err < 0) {
> error(_("pause push error: %s"), snd_strerror(err));
> @@ -1496,6 +1501,8 @@ static void do_pause(void)
> while (read(fileno(stdin), &b, 1) != 1);
> if (b == ' ' || b == '\r') {
> while (read(fileno(stdin), &b, 1) == 1);
> + if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
> + suspend();
> err = snd_pcm_pause(handle, 0);
> if (err < 0)
> error(_("pause release error: %s"), snd_strerror(err));
> --
> 2.5.0
>
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