[alsa-devel] [PATCH] aplay: Fix to handle pause when system is suspended/Resumed

Takashi Iwai tiwai at suse.de
Mon Nov 28 20:19:48 CET 2016


On Mon, 28 Nov 2016 17:32:00 +0100,
jeeja.kp at intel.com wrote:
> 
> From: Jeeja KP <jeeja.kp at intel.com>
> 
> If PCM is paused and then we do system supend-resume, the stream throws
> error(EBADF) when stream is paused released.
> 
> Check the pcm state before pause/release and if stream is suspended,
> call snd_pcm_resume to resume the stream.
> 
> Signed-off-by: Vinod Koul <vinod.koul at intel.com>
> Signed-off-by: Jeeja KP <jeeja.kp at intel.com>

Applied, thanks.


Takashi

> ---
>  aplay/aplay.c | 7 +++++++
>  1 file changed, 7 insertions(+)
> 
> diff --git a/aplay/aplay.c b/aplay/aplay.c
> index 2da7dda..ee480f2 100644
> --- a/aplay/aplay.c
> +++ b/aplay/aplay.c
> @@ -166,6 +166,8 @@ static void end_wave(int fd);
>  static void begin_au(int fd, size_t count);
>  static void end_au(int fd);
>  
> +static void suspend(void);
> +
>  static const struct fmt_capture {
>  	void (*start) (int fd, size_t count);
>  	void (*end) (int fd);
> @@ -1487,6 +1489,9 @@ static void do_pause(void)
>  		fprintf(stderr, _("\rPAUSE command ignored (no hw support)\n"));
>  		return;
>  	}
> +	if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
> +		suspend();
> +
>  	err = snd_pcm_pause(handle, 1);
>  	if (err < 0) {
>  		error(_("pause push error: %s"), snd_strerror(err));
> @@ -1496,6 +1501,8 @@ static void do_pause(void)
>  		while (read(fileno(stdin), &b, 1) != 1);
>  		if (b == ' ' || b == '\r') {
>  			while (read(fileno(stdin), &b, 1) == 1);
> +			if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
> +				suspend();
>  			err = snd_pcm_pause(handle, 0);
>  			if (err < 0)
>  				error(_("pause release error: %s"), snd_strerror(err));
> -- 
> 2.5.0
> 


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