[alsa-devel] [PATCH] aplay: Fix to handle pause when system is suspended/Resumed
jeeja.kp at intel.com
jeeja.kp at intel.com
Mon Nov 28 17:32:00 CET 2016
From: Jeeja KP <jeeja.kp at intel.com>
If PCM is paused and then we do system supend-resume, the stream throws
error(EBADF) when stream is paused released.
Check the pcm state before pause/release and if stream is suspended,
call snd_pcm_resume to resume the stream.
Signed-off-by: Vinod Koul <vinod.koul at intel.com>
Signed-off-by: Jeeja KP <jeeja.kp at intel.com>
---
aplay/aplay.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/aplay/aplay.c b/aplay/aplay.c
index 2da7dda..ee480f2 100644
--- a/aplay/aplay.c
+++ b/aplay/aplay.c
@@ -166,6 +166,8 @@ static void end_wave(int fd);
static void begin_au(int fd, size_t count);
static void end_au(int fd);
+static void suspend(void);
+
static const struct fmt_capture {
void (*start) (int fd, size_t count);
void (*end) (int fd);
@@ -1487,6 +1489,9 @@ static void do_pause(void)
fprintf(stderr, _("\rPAUSE command ignored (no hw support)\n"));
return;
}
+ if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
+ suspend();
+
err = snd_pcm_pause(handle, 1);
if (err < 0) {
error(_("pause push error: %s"), snd_strerror(err));
@@ -1496,6 +1501,8 @@ static void do_pause(void)
while (read(fileno(stdin), &b, 1) != 1);
if (b == ' ' || b == '\r') {
while (read(fileno(stdin), &b, 1) == 1);
+ if (snd_pcm_state(handle) == SND_PCM_STATE_SUSPENDED)
+ suspend();
err = snd_pcm_pause(handle, 0);
if (err < 0)
error(_("pause release error: %s"), snd_strerror(err));
--
2.5.0
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