[PATCH -next 2/4] ASoC: wm8978: Use DIV_ROUND_UP() instead of open-coding it
Shang XiaoJing
shangxiaojing at huawei.com
Tue Sep 27 16:09:46 CEST 2022
Use DIV_ROUND_UP() instead of open-coding it, which intents and makes it
more clear what is going on for the casual reviewer.
The Coccinelle references Commit e4d8aef21403 ("ALSA: usb: Use
DIV_ROUND_UP() instead of open-coding it").
Signed-off-by: Shang XiaoJing <shangxiaojing at huawei.com>
---
sound/soc/codecs/wm8978.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/codecs/wm8978.c b/sound/soc/codecs/wm8978.c
index a682f8020eb6..aa2f55401a88 100644
--- a/sound/soc/codecs/wm8978.c
+++ b/sound/soc/codecs/wm8978.c
@@ -498,7 +498,7 @@ static int wm8978_configure_pll(struct snd_soc_component *component)
if (4 * f_opclk < 3 * f_mclk)
/* Have to use OPCLKDIV */
- opclk_div = (3 * f_mclk / 4 + f_opclk - 1) / f_opclk;
+ opclk_div = DIV_ROUND_UP(3 * f_mclk / 4, f_opclk);
else
opclk_div = 1;
--
2.17.1
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