[PATCH] ALSA: usb-audio: Properly refcounting clock rate
Takashi Iwai
tiwai at suse.de
Tue Sep 20 20:11:26 CEST 2022
We fixed the bug introduced by the patch for managing the shared
clocks at the commit 809f44a0cc5a ("ALSA: usb-audio: Clear fixed clock
rate at closing EP"), but it was merely a workaround. By this change,
the clock reference rate is cleared at each EP close, hence the still
remaining EP may need a re-setup of rate unnecessarily.
This patch introduces the proper refcounting for the clock reference
object so that the clock setup is done only when needed.
Fixes: 809f44a0cc5a ("ALSA: usb-audio: Clear fixed clock rate at closing EP")
Fixes: c11117b634f4 ("ALSA: usb-audio: Refcount multiple accesses on the single clock")
Signed-off-by: Takashi Iwai <tiwai at suse.de>
---
sound/usb/endpoint.c | 11 +++++++----
1 file changed, 7 insertions(+), 4 deletions(-)
diff --git a/sound/usb/endpoint.c b/sound/usb/endpoint.c
index 0c94ebc98e90..b2d0b42b581f 100644
--- a/sound/usb/endpoint.c
+++ b/sound/usb/endpoint.c
@@ -39,6 +39,7 @@ struct snd_usb_iface_ref {
struct snd_usb_clock_ref {
unsigned char clock;
atomic_t locked;
+ int opened;
int rate;
bool need_setup;
struct list_head list;
@@ -803,6 +804,7 @@ snd_usb_endpoint_open(struct snd_usb_audio *chip,
ep = NULL;
goto unlock;
}
+ ep->clock_ref->opened++;
}
ep->cur_audiofmt = fp;
@@ -926,8 +928,10 @@ void snd_usb_endpoint_close(struct snd_usb_audio *chip,
endpoint_set_interface(chip, ep, false);
if (!--ep->opened) {
- if (ep->clock_ref && !atomic_read(&ep->clock_ref->locked))
- ep->clock_ref->rate = 0;
+ if (ep->clock_ref) {
+ if (!--ep->clock_ref->opened)
+ ep->clock_ref->rate = 0;
+ }
ep->iface = 0;
ep->altsetting = 0;
ep->cur_audiofmt = NULL;
@@ -1649,8 +1653,7 @@ void snd_usb_endpoint_stop(struct snd_usb_endpoint *ep, bool keep_pending)
WRITE_ONCE(ep->sync_source->sync_sink, NULL);
stop_urbs(ep, false, keep_pending);
if (ep->clock_ref)
- if (!atomic_dec_return(&ep->clock_ref->locked))
- ep->clock_ref->rate = 0;
+ atomic_dec(&ep->clock_ref->locked);
}
}
--
2.35.3
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