[PATCH] ASoC: cs4265: Fix the duplicated control name
Fabio Estevam
festevam at gmail.com
Tue Feb 15 11:52:07 CET 2022
Hi Charles,
On Tue, Feb 15, 2022 at 7:20 AM Charles Keepax
<ckeepax at opensource.cirrus.com> wrote:
> Looking through the code I think its probably better to combine
> the two controls here. It looks like you would need to set both
> to enable the SPDIF and I don't really see any reason for them to
> be different. I think you can just move the register bits onto
> the DAPM widget and have DAPM control them.
>
> This patch also probably needs a fixes tag:
>
> Fixes: f853d6b3ba34 ("ASoC: cs4265: Add a S/PDIF enable switch")
>
> Apologies for missing this in my review of the original patch.
> Let me know if you want me to have a bash at combining them.
Do you mean something like this?
--- a/sound/soc/codecs/cs4265.c
+++ b/sound/soc/codecs/cs4265.c
@@ -122,7 +122,7 @@ static const struct snd_kcontrol_new loopback_ctl =
SOC_DAPM_SINGLE("Switch", CS4265_SIG_SEL, 1, 1, 0);
static const struct snd_kcontrol_new spdif_switch =
- SOC_DAPM_SINGLE("Switch", SND_SOC_NOPM, 0, 0, 0);
+ SOC_DAPM_SINGLE("Switch", CS4265_SPDIF_CTL2, 5, 1, 1);
static const struct snd_kcontrol_new dac_switch =
SOC_DAPM_SINGLE("Switch", CS4265_PWRCTL, 1, 1, 0);
@@ -150,7 +150,6 @@ static const struct snd_kcontrol_new
cs4265_snd_controls[] = {
SOC_SINGLE("E to F Buffer Disable Switch", CS4265_SPDIF_CTL1,
6, 1, 0),
SOC_ENUM("C Data Access", cam_mode_enum),
- SOC_SINGLE("SPDIF Switch", CS4265_SPDIF_CTL2, 5, 1, 1),
SOC_SINGLE("Validity Bit Control Switch", CS4265_SPDIF_CTL2,
3, 1, 0),
SOC_ENUM("SPDIF Mono/Stereo", spdif_mono_stereo_enum),
@@ -186,7 +185,7 @@ static const struct snd_soc_dapm_widget
cs4265_dapm_widgets[] = {
SND_SOC_DAPM_SWITCH("Loopback", SND_SOC_NOPM, 0, 0,
&loopback_ctl),
- SND_SOC_DAPM_SWITCH("SPDIF", SND_SOC_NOPM, 0, 0,
+ SND_SOC_DAPM_SWITCH("SPDIF", CS4265_SPDIF_CTL2, 5, 1,
&spdif_switch),
SND_SOC_DAPM_SWITCH("DAC", CS4265_PWRCTL, 1, 1,
&dac_switch),
If this is not what you meant, please feel free to submit a proper patch.
Thanks
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