[PATCH 1/3] ALSA: bebob: dismiss sleep after breaking connections
Takashi Sakamoto
o-takashi at sakamocchi.jp
Fri Jun 11 05:50:01 CEST 2021
In a commit d3eabe939aee ("ALSA: bebob: expand sleep just after breaking
connections for protocol version 1"), a workaround was added for a quirk
of freeze in BeBoB protocol version 1. As long as seeing with sequence
replay for media clock recovery, the quirk disappears.
This commit removes the workaround.
Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
---
sound/firewire/bebob/bebob_stream.c | 6 ------
1 file changed, 6 deletions(-)
diff --git a/sound/firewire/bebob/bebob_stream.c b/sound/firewire/bebob/bebob_stream.c
index 470c2b70cbfa..6d47c25654e6 100644
--- a/sound/firewire/bebob/bebob_stream.c
+++ b/sound/firewire/bebob/bebob_stream.c
@@ -401,12 +401,6 @@ static void break_both_connections(struct snd_bebob *bebob)
{
cmp_connection_break(&bebob->in_conn);
cmp_connection_break(&bebob->out_conn);
-
- // These models seem to be in transition state for a longer time. When
- // accessing in the state, any transactions is corrupted. In the worst
- // case, the device is going to reboot.
- if (bebob->version < 2)
- msleep(600);
}
static int start_stream(struct snd_bebob *bebob, struct amdtp_stream *stream)
--
2.27.0
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