[PATCH] ALSA: usb-audio: make array static const, makes object smaller
Colin King
colin.king at canonical.com
Sun Aug 1 08:25:48 CEST 2021
From: Colin Ian King <colin.king at canonical.com>
Don't populate array names_to_check on the stack but instead it
static. Makes the object code smaller by 56 bytes.
Before:
text data bss dec hex filename
103512 34380 0 137892 21aa4 ./sound/usb/mixer.o
After:
text data bss dec hex filename
103264 34572 0 137836 21a6c ./sound/usb/mixer.o
gcc version 10.2.0)
Signed-off-by: Colin Ian King <colin.king at canonical.com>
---
sound/usb/mixer.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
index f4cdaf1ba44a..aec2499284a5 100644
--- a/sound/usb/mixer.c
+++ b/sound/usb/mixer.c
@@ -1572,8 +1572,9 @@ static size_t append_ctl_name(struct snd_kcontrol *kctl, const char *str)
static void check_no_speaker_on_headset(struct snd_kcontrol *kctl,
struct snd_card *card)
{
- const char *names_to_check[] = {
- "Headset", "headset", "Headphone", "headphone", NULL};
+ static const char *names_to_check[] = {
+ "Headset", "headset", "Headphone", "headphone", NULL
+ };
const char **s;
bool found = false;
--
2.31.1
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