[PATCH v2 05/21] ASoC: soc-component: add snd_soc_component_active()

Kuninori Morimoto kuninori.morimoto.gx at renesas.com
Thu May 14 10:39:48 CEST 2020


From: Kuninori Morimoto <kuninori.morimoto.gx at renesas.com>

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx at renesas.com>
---
v1 -> v2
	- not update component->active via macro

 include/sound/soc-component.h | 1 +
 sound/soc/soc-dai.c           | 1 +
 2 files changed, 2 insertions(+)

diff --git a/include/sound/soc-component.h b/include/sound/soc-component.h
index 864983b09846..820b9b618f97 100644
--- a/include/sound/soc-component.h
+++ b/include/sound/soc-component.h
@@ -394,6 +394,7 @@ static inline bool snd_soc_component_is_active(
 {
 	return component->active != 0;
 }
+#define snd_soc_component_active(component)  ((component)->active)
 
 /* component pin */
 int snd_soc_component_enable_pin(struct snd_soc_component *component,
diff --git a/sound/soc/soc-dai.c b/sound/soc/soc-dai.c
index de2981fa5372..bb771302fd6f 100644
--- a/sound/soc/soc-dai.c
+++ b/sound/soc/soc-dai.c
@@ -393,6 +393,7 @@ void snd_soc_dai_action(struct snd_soc_dai *dai,
 {
 	dai->stream_active[stream]	+= action;
 	dai->active			+= action;
+	/* see snd_soc_component_active() */
 	dai->component->active		+= action;
 }
 EXPORT_SYMBOL_GPL(snd_soc_dai_action);
-- 
2.17.1



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