[alsa-devel] [PATCH v4 06/11] ASoC: SOF: Intel: Account for compress streams when servicing IRQs
Pierre-Louis Bossart
pierre-louis.bossart at linux.intel.com
Fri Jan 31 17:39:21 CET 2020
Maybe be a paranoid check but the types used in this patch seem to need
additional work:
> diff --git a/include/sound/hdaudio.h b/include/sound/hdaudio.h
> index 9a8bf1eb7d69..9a24d57f0cf2 100644
> --- a/include/sound/hdaudio.h
> +++ b/include/sound/hdaudio.h
> @@ -496,6 +496,7 @@ struct hdac_stream {
> bool locked:1;
> bool stripe:1; /* apply stripe control */
>
> + unsigned long curr_pos;
'long' is an error-prone definition...
> /* timestamp */
> unsigned long start_wallclk; /* start + minimum wallclk */
> unsigned long period_wallclk; /* wallclk for period */
> diff --git a/sound/soc/sof/intel/hda-stream.c b/sound/soc/sof/intel/hda-stream.c
> index c0ab9bb2a797..c8920a60e346 100644
> --- a/sound/soc/sof/intel/hda-stream.c
> +++ b/sound/soc/sof/intel/hda-stream.c
> @@ -571,6 +571,23 @@ bool hda_dsp_check_stream_irq(struct snd_sof_dev *sdev)
> return ret;
> }
>
> +static void hda_dsp_set_bytes_transferred(struct hdac_stream *hstream,
> + u64 buffer_size)
> +{
> + unsigned int prev_pos;
> + int pos, num_bytes;
> +
> + div_u64_rem(hstream->curr_pos, buffer_size, &prev_pos);
... here you use it as a u64 value so I guess the intent was to use more
than 32 bits?
But then the u64 for the 'buffer size' argument is also not consistent
with the definition of div_u64_rem, it's got to be u32, or you wanted to
use div64_64_rem?
static inline u64 div_u64_rem(u64 dividend, u32 divisor, u32 *remainder)
prev_pos should also be declared as u32 to avoid any ambiguity.
> + pos = snd_hdac_stream_get_pos_posbuf(hstream);
> +
> + if (pos < prev_pos)
> + num_bytes = (buffer_size - prev_pos) + pos;
> + else
> + num_bytes = pos - prev_pos;
> +
> + hstream->curr_pos += num_bytes;
... and here it's a never ending-increment that is likely to hit a
32-bit ceiling.
I remember we made a mistake some time back on compressed stuff and
updated the counters to rely on 64 bits. Unless this is a hardware
counter (and then we should use u32 and deal with overflow), we should
use u64, no?
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