[PATCH 11/18] ALSA: usb: Use DIV_ROUND_UP() instead of open-coding it

Lars-Peter Clausen lars at metafoo.de
Wed Dec 23 18:22:22 CET 2020


Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@@
expression x, y;
@@
-(((x) + (y) - 1) / (y))
+DIV_ROUND_UP(x, y)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars at metafoo.de>
---
 sound/usb/mixer.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
index 12b15ed59eaa..412fcd817ecc 100644
--- a/sound/usb/mixer.c
+++ b/sound/usb/mixer.c
@@ -254,7 +254,7 @@ static int get_relative_value(struct usb_mixer_elem_info *cval, int val)
 	if (val < cval->min)
 		return 0;
 	else if (val >= cval->max)
-		return (cval->max - cval->min + cval->res - 1) / cval->res;
+		return DIV_ROUND_UP(cval->max - cval->min, cval->res);
 	else
 		return (val - cval->min) / cval->res;
 }
@@ -1338,7 +1338,7 @@ static int mixer_ctl_feature_info(struct snd_kcontrol *kcontrol,
 		}
 		uinfo->value.integer.min = 0;
 		uinfo->value.integer.max =
-			(cval->max - cval->min + cval->res - 1) / cval->res;
+			DIV_ROUND_UP(cval->max - cval->min, cval->res);
 	}
 	return 0;
 }
-- 
2.20.1



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