[PATCH 18/18] ALSA: maestro: Use DIV_ROUND_CLOSEST() instead of open-coding it
Lars-Peter Clausen
lars at metafoo.de
Wed Dec 23 18:22:29 CET 2020
Use DIV_ROUND_CLOSEST() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.
Generated using the following the Coccinelle semantic patch.
// <smpl>
@r1@
expression x;
constant C1;
constant C2;
@@
((x) + C1) / C2
@script:python@
C1 << r1.C1;
C2 << r1.C2;
@@
try:
if int(C1) * 2 != int(C2):
cocci.include_match(False)
except:
cocci.include_match(False)
@@
expression r1.x;
constant r1.C1;
constant r1.C2;
@@
-(((x) + C1) / C2)
+DIV_ROUND_CLOSEST(x, C2)
// </smpl>
Signed-off-by: Lars-Peter Clausen <lars at metafoo.de>
---
sound/pci/maestro3.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/pci/maestro3.c b/sound/pci/maestro3.c
index 40232a278b1a..f622c2a6f746 100644
--- a/sound/pci/maestro3.c
+++ b/sound/pci/maestro3.c
@@ -1245,7 +1245,7 @@ static void snd_m3_pcm_setup2(struct snd_m3 *chip, struct m3_dma *s,
snd_pcm_format_width(runtime->format) == 16 ? 0 : 1);
/* set up dac/adc rate */
- freq = ((runtime->rate << 15) + 24000 ) / 48000;
+ freq = DIV_ROUND_CLOSEST(runtime->rate << 15, 48000);
if (freq)
freq--;
--
2.20.1
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