[PATCH 05/18] ALSA: cx46xx: Use DIV_ROUND_UP() instead of open-coding it
Lars-Peter Clausen
lars at metafoo.de
Wed Dec 23 18:22:16 CET 2020
Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.
Generated using the following the Coccinelle semantic patch.
// <smpl>
@@
expression x, y;
@@
-(((x) + (y) - 1) / (y))
+DIV_ROUND_UP(x, y)
// </smpl>
Signed-off-by: Lars-Peter Clausen <lars at metafoo.de>
---
sound/pci/cs46xx/cs46xx_lib.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/pci/cs46xx/cs46xx_lib.c b/sound/pci/cs46xx/cs46xx_lib.c
index 4490dd7469d9..37f516e6a5c2 100644
--- a/sound/pci/cs46xx/cs46xx_lib.c
+++ b/sound/pci/cs46xx/cs46xx_lib.c
@@ -813,7 +813,7 @@ static void snd_cs46xx_set_capture_sample_rate(struct snd_cs46xx *chip, unsigned
correctionPerGOF = tmp1 / GOF_PER_SEC;
tmp1 -= correctionPerGOF * GOF_PER_SEC;
correctionPerSec = tmp1;
- initialDelay = ((48000 * 24) + rate - 1) / rate;
+ initialDelay = DIV_ROUND_UP(48000 * 24, rate);
/*
* Fill in the VariDecimate control block.
--
2.20.1
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