[PATCH] ALSA: au88x0: remove some dead code
Jason Yan
yanaijie at huawei.com
Fri Apr 17 11:23:07 CEST 2020
在 2020/4/17 17:05, Takashi Iwai 写道:
> On Fri, 17 Apr 2020 11:22:32 +0200,
> Jason Yan wrote:
>>
>> Fix the following gcc warning:
>>
>> sound/pci/au88x0/au88x0_a3ddata.c:62:25: warning: ‘A3dHrirDImpulse’
>> defined but not used [-Wunused-const-variable=]
>> static const a3d_Hrtf_t A3dHrirDImpulse = {
>> ^~~~~~~~~~~~~~~
>> sound/pci/au88x0/au88x0_a3ddata.c:50:25: warning: ‘A3dHrirSatTest’
>> defined but not used [-Wunused-const-variable=]
>> static const a3d_Hrtf_t A3dHrirSatTest = {
>> ^~~~~~~~~~~~~~
>> sound/pci/au88x0/au88x0_a3ddata.c:33:25: warning: ‘A3dHrirOnes’ defined
>> but not used [-Wunused-const-variable=]
>> static const a3d_Hrtf_t A3dHrirOnes = {
>> ^~~~~~~~~~~
>>
>> Reported-by: Hulk Robot <hulkci at huawei.com>
>> Signed-off-by: Jason Yan <yanaijie at huawei.com>
>
> I'd rather keep them but disable with #if 0, if it's only about the
> minor compiler warnings.
>
> The whole code is a result of reverse engineering and those dead code
> are simply there just because of lack of testing. Removing makes it
> impossible for retesting (if any).
>
Actually you can easily recover the code from git history.
Anyway, it's all your choice.
Thanks,
Jason
>
> thanks,
>
> Takashi
>
>> ---
>> sound/pci/au88x0/au88x0_a3d.c | 23 -------------------
>> sound/pci/au88x0/au88x0_a3ddata.c | 38 -------------------------------
>> 2 files changed, 61 deletions(-)
>>
>> diff --git a/sound/pci/au88x0/au88x0_a3d.c b/sound/pci/au88x0/au88x0_a3d.c
>> index 2db183f8826a..4d3b79a34c69 100644
>> --- a/sound/pci/au88x0/au88x0_a3d.c
>> +++ b/sound/pci/au88x0/au88x0_a3d.c
>> @@ -512,31 +512,8 @@ static void a3dsrc_ProgramPipe(a3dsrc_t * a)
>> /* Single spike leads to identity transfer function. */
>> a3dsrc_SetHrtfCurrent(a, A3dHrirImpulse, A3dHrirImpulse);
>> a3dsrc_SetHrtfTarget(a, A3dHrirImpulse, A3dHrirImpulse);
>> -
>> - /* Test: Sounds saturated. */
>> - //a3dsrc_SetHrtfCurrent(a, A3dHrirSatTest, A3dHrirSatTest);
>> - //a3dsrc_SetHrtfTarget(a, A3dHrirSatTest, A3dHrirSatTest);
>> }
>>
>> -/* VDB = Vortex audio Dataflow Bus */
>> -#if 0
>> -static void a3dsrc_ClearVDBData(a3dsrc_t * a, unsigned long aa)
>> -{
>> - vortex_t *vortex = (vortex_t *) (a->vortex);
>> -
>> - // ((aa >> 2) << 8) - (aa >> 2)
>> - hwwrite(vortex->mmio,
>> - a3d_addrS(a->slice, A3D_SLICE_VDBDest) + (a->source << 2), 0);
>> - hwwrite(vortex->mmio,
>> - a3d_addrS(a->slice,
>> - A3D_SLICE_VDBDest + 4) + (a->source << 2), 0);
>> - /*
>> - hwwrite(vortex->mmio, 0x19c00 + (((aa>>2)*255*4)+aa)*8, 0);
>> - hwwrite(vortex->mmio, 0x19c04 + (((aa>>2)*255*4)+aa)*8, 0);
>> - */
>> -}
>> -#endif
>> -
>> /* A3D HwSource stuff. */
>>
>> static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice)
>> diff --git a/sound/pci/au88x0/au88x0_a3ddata.c b/sound/pci/au88x0/au88x0_a3ddata.c
>> index 18623cb6bc52..cc41ea67a6d3 100644
>> --- a/sound/pci/au88x0/au88x0_a3ddata.c
>> +++ b/sound/pci/au88x0/au88x0_a3ddata.c
>> @@ -30,44 +30,6 @@ static const a3d_Hrtf_t A3dHrirImpulse = {
>> 0, 0, 0
>> };
>>
>> -static const a3d_Hrtf_t A3dHrirOnes = {
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff,
>> - 0x7fff,
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff,
>> - 0x7fff,
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff,
>> - 0x7fff,
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff,
>> - 0x7fff,
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff
>> -};
>> -
>> -static const a3d_Hrtf_t A3dHrirSatTest = {
>> - 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff, 0x7fff,
>> - 0x7fff,
>> - 0x7fff,
>> - 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001,
>> - 0x8001,
>> - 0x8001,
>> - 0x7fff, 0x0000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
>> - 0, 0, 0,
>> - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
>> -};
>> -
>> -static const a3d_Hrtf_t A3dHrirDImpulse = {
>> - 0, 0x7fff, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
>> - 0, 0, 0,
>> - 0, 0, 0, 0,
>> - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
>> - 0, 0, 0,
>> - 0, 0, 0
>> -};
>> -
>> static const a3d_ItdDline_t A3dItdDlineZeros = {
>> 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
>> 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
>> --
>> 2.21.1
>>
>
> .
>
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