[alsa-devel] Question about soc_bind_aux_dev()
Takashi Iwai
tiwai at suse.de
Wed May 22 12:54:01 CEST 2019
On Wed, 22 May 2019 10:30:51 +0200,
Kuninori Morimoto wrote:
>
>
> Hi ALSA ML
>
> Do you know why snd_soc_aux_dev has both name and codec_name ??
>
> struct snd_soc_aux_dev {
> => const char *name; /* Codec name */
> ...
> => const char *codec_name;
> ...
> };
>
> For example, samsung's speyside.c has both name and codec_name
>
> static struct snd_soc_aux_dev speyside_aux_dev[] = {
> {
> => .name = "wm9081",
> => .codec_name = "wm9081.1-006c",
> ...
> },
> };
>
> In my research, there is no driver which is using .name only.
> All drivers are having codec_of_node, or .codec_name
>
> Now, in the soc_bind_aux_dev(), it checks .codec_name or codec_of_node first.
> This means, there is zero chance to use .name ?
>
> static int soc_bind_aux_dev(struct snd_soc_card *card, int num)
> {
> ...
> => if (aux_dev->codec_of_node || aux_dev->codec_name) {
> ...
> component = soc_find_component(...);
> ...
> => } else if (aux_dev->name) {
> ...
> component = soc_find_component(...);
> ...
> }
> ...
> }
>
> Why .name is needed ??
AFAIK, the binding with aux_dev->name was introduced later as a
fallback in case of no codec. Through a quick glance at git log, the
commit f2ed6b07645e brought the behavior. Other than that, the field
was used merely for some label, e.g. passed to
snd_soc_post_component_init().
Takashi
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