[alsa-devel] [PATCH 2/2] Fix a stack buffer overflow bug in check_input_term

Hui Peng benquike at gmail.com
Fri Aug 30 23:47:29 CEST 2019


`check_input_term` recursively calls itself with input from
device side (e.g., uac_input_terminal_descriptor.bCSourceID)
as argument (id). In `check_input_term`, if `check_input_term`
is called with the same `id` argument as the caller, it triggers
endless recursive call, resulting kernel space stack overflow.

This patch fixes the bug by adding a bitmap to `struct mixer_build`
to keep track of the checked ids and stop the execution if some id
has been checked (similar to how parse_audio_unit handles unitid
argument).

CVE: CVE-2018-15118

Reported-by: Hui Peng <benquike at gmail.com>
Reported-by: Mathias Payer <mathias.payer at nebelwelt.net>
Signed-off-by: Hui Peng <benquike at gmail.com>
---
 sound/usb/mixer.c | 29 ++++++++++++++++++++++++-----
 1 file changed, 24 insertions(+), 5 deletions(-)

diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
index 10ddec76f906..e24572fd6e30 100644
--- a/sound/usb/mixer.c
+++ b/sound/usb/mixer.c
@@ -81,6 +81,7 @@ struct mixer_build {
 	unsigned char *buffer;
 	unsigned int buflen;
 	DECLARE_BITMAP(unitbitmap, MAX_ID_ELEMS);
+	DECLARE_BITMAP(termbitmap, MAX_ID_ELEMS);
 	struct usb_audio_term oterm;
 	const struct usbmix_name_map *map;
 	const struct usbmix_selector_map *selector_map;
@@ -709,15 +710,24 @@ static int get_term_name(struct mixer_build *state, struct usb_audio_term *iterm
  * parse the source unit recursively until it reaches to a terminal
  * or a branched unit.
  */
-static int check_input_term(struct mixer_build *state, int id,
+static int __check_input_term(struct mixer_build *state, int id,
 			    struct usb_audio_term *term)
 {
 	int err;
 	void *p1;
+	unsigned char *hdr;
 
 	memset(term, 0, sizeof(*term));
-	while ((p1 = find_audio_control_unit(state, id)) != NULL) {
-		unsigned char *hdr = p1;
+	for (;;) {
+		/* a loop in the terminal chain? */
+		if (test_and_set_bit(id, state->termbitmap))
+			return -EINVAL;
+
+		p1 = find_audio_control_unit(state, id);
+		if (!p1)
+			break;
+
+		hdr = p1;
 		term->id = id;
 		switch (hdr[2]) {
 		case UAC_INPUT_TERMINAL:
@@ -732,7 +742,7 @@ static int check_input_term(struct mixer_build *state, int id,
 
 				/* call recursively to verify that the
 				 * referenced clock entity is valid */
-				err = check_input_term(state, d->bCSourceID, term);
+				err = __check_input_term(state, d->bCSourceID, term);
 				if (err < 0)
 					return err;
 
@@ -764,7 +774,7 @@ static int check_input_term(struct mixer_build *state, int id,
 		case UAC2_CLOCK_SELECTOR: {
 			struct uac_selector_unit_descriptor *d = p1;
 			/* call recursively to retrieve the channel info */
-			err = check_input_term(state, d->baSourceID[0], term);
+			err = __check_input_term(state, d->baSourceID[0], term);
 			if (err < 0)
 				return err;
 			term->type = d->bDescriptorSubtype << 16; /* virtual type */
@@ -811,6 +821,15 @@ static int check_input_term(struct mixer_build *state, int id,
 	return -ENODEV;
 }
 
+
+static int check_input_term(struct mixer_build *state, int id,
+			    struct usb_audio_term *term)
+{
+	memset(term, 0, sizeof(*term));
+	memset(state->termbitmap, 0, sizeof(state->termbitmap));
+	return __check_input_term(state, id, term);
+}
+
 /*
  * Feature Unit
  */
-- 
2.17.1



More information about the Alsa-devel mailing list