[alsa-devel] [PATCH 08/13] ASoC: Add SoundWire stream programming interface
Takashi Sakamoto
o-takashi at sakamocchi.jp
Fri Mar 30 05:05:00 CEST 2018
Hi,
On Mar 28 2018 18:38, Vinod Koul wrote:
> diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
> index c0edac80df34..690e56a35237 100644
> --- a/sound/soc/soc-core.c
> +++ b/sound/soc/soc-core.c
> @@ -2882,6 +2882,26 @@ int snd_soc_dai_set_tdm_slot(struct snd_soc_dai *dai,
> EXPORT_SYMBOL_GPL(snd_soc_dai_set_tdm_slot);
>
> /**
> + * snd_soc_dai_set_sdw_stream() - Configures a DAI for SDW stream operation
> + * @dai: DAI
> + * @stream: STREAM
> + * @direction: Stream direction(Playback/Capture)
> + * SoundWire subsystem doesn't have a notion of direction and we reuse
> + * the ASoC stream direction to configure sink/source ports.
> + *
> + * Returns 0 on success, a negative error code otherwise.
> + */
> +int snd_soc_dai_set_sdw_stream(struct snd_soc_dai *dai,
> + void *stream, int direction)
> +{
> + if (dai->driver->ops->set_sdw_stream)
> + return dai->driver->ops->set_sdw_stream(dai, stream, direction);
> + else
> + return -ENOTSUPP;
> +}
> +EXPORT_SYMBOL_GPL(snd_soc_dai_set_sdw_stream);
It's better for this kind of code to be incline function in any header.
In general, new symbols increase maintenance cost of binary of
kernel-related stuffs. It's preferable to avoid the addition if
possible, IMO.
Regards
Takashi Sakamoto
More information about the Alsa-devel
mailing list