[alsa-devel] [PATCH tinycompress] cplay: Stop playback stream at the end
Vinod
vkoul at kernel.org
Wed Jun 27 12:24:24 CEST 2018
On 27-06-18, 10:48, Daniel Baluta wrote:
> Each compress_start should have a corresponding compress_stop
> at the end.
>
> Also, this gives user a change to cleanup resources that might
> have been allocated in compress_start.
I think the assumptions are not quite correct here, resources should be
allocated in .open and cleanup in .free for driver callback.
>
> Signed-off-by: Daniel Baluta <daniel.baluta at nxp.com>
> ---
> I'm implementing codec library dynamic loading at runtime and I'm exploring
> using:
> * SNDRV_COMPRESS_START -> to load the library
> * SNDRV_COMPRESS_STOP -> to unload the library
>
> This might not be the best idea becasue for example loading
> the library might introduce some delays, anyhow i still think
> this that compress_stop is correct thing to add at the end of
> playback.
I think you should tie the library load to much earlier in path. Not in
start.
Also, we invoke drain and hence there is no need of stop
>
>
> src/utils/cplay.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/utils/cplay.c b/src/utils/cplay.c
> index 87863a3..3c48d15 100644
> --- a/src/utils/cplay.c
> +++ b/src/utils/cplay.c
> @@ -403,6 +403,7 @@ void play_samples(char *name, unsigned int card, unsigned int device,
> printf("%s: exit success\n", __func__);
> /* issue drain if it supports */
> compress_drain(compress);
> + compress_stop(compress);
> free(buffer);
> fclose(file);
> compress_close(compress);
> --
> 2.7.4
>
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--
~Vinod
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