[alsa-devel] [PATCH v2 03/13] ALSA: dice: add proc node for stream formation
Takashi Iwai
tiwai at suse.de
Mon Apr 30 17:12:28 CEST 2018
On Sun, 29 Apr 2018 08:50:22 +0200,
Takashi Sakamoto wrote:
>
> Products with DICE interface in market can support variable stream
> formats for three levels of sampling transmission frequencies. To
> record these formats, a proxy structure got several fields in former
> commit.
>
> This commit adds a proc node to output the stream formats for debugging
> purpose.
>
> Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
> ---
> sound/firewire/dice/dice-proc.c | 35 +++++++++++++++++++++++++++++++++++
> 1 file changed, 35 insertions(+)
>
> diff --git a/sound/firewire/dice/dice-proc.c b/sound/firewire/dice/dice-proc.c
> index 43b130b7aa07..f967e0ec7598 100644
> --- a/sound/firewire/dice/dice-proc.c
> +++ b/sound/firewire/dice/dice-proc.c
> @@ -243,6 +243,40 @@ static void dice_proc_read(struct snd_info_entry *entry,
> }
> }
>
> +static void dice_proc_read_formation(struct snd_info_entry *entry,
> + struct snd_info_buffer *buffer)
> +{
> + static const char *const rate_labels[] = {
> + [0] = "low",
> + [1] = "middle",
> + [2] = "high",
> + };
This doesn't look smart :)
How about defining these three numbers as constants (or macros)?
Also the magic number 3 appearing everywhere can be defined properly,
too.
Takashi
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