[alsa-devel] [PATCH 4/6] ASoC: rsnd: use for_each_rsnd_mod_xxx() on rsnd_dai_call()
Kuninori Morimoto
kuninori.morimoto.gx at renesas.com
Wed Oct 19 05:57:08 CEST 2016
From: Kuninori Morimoto <kuninori.morimoto.gx at renesas.com>
Current rsnd driver is using too complex macro for for-loop of each mod.
rsnd_dai_call() is especially defined as very complex macro.
It is easier to read just a little bit by using for_each_rsnd_mod_xxx()
and new rsnd_status_update()
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx at renesas.com>
---
sound/soc/sh/rcar/core.c | 83 +++++++++++++++++++++++++-----------------------
1 file changed, 43 insertions(+), 40 deletions(-)
diff --git a/sound/soc/sh/rcar/core.c b/sound/soc/sh/rcar/core.c
index c0196f8..aba49b2 100644
--- a/sound/soc/sh/rcar/core.c
+++ b/sound/soc/sh/rcar/core.c
@@ -371,33 +371,6 @@ struct rsnd_mod *rsnd_mod_next(int *iterator,
return NULL;
}
-#define rsnd_mod_call(idx, io, func, param...) \
-({ \
- struct rsnd_priv *priv = rsnd_mod_to_priv(mod); \
- struct rsnd_mod *mod = (io)->mod[idx]; \
- struct device *dev = rsnd_priv_to_dev(priv); \
- u32 *status = mod->get_status(io, mod, idx); \
- u32 mask = 0xF << __rsnd_mod_shift_##func; \
- u8 val = (*status >> __rsnd_mod_shift_##func) & 0xF; \
- u8 add = ((val + __rsnd_mod_add_##func) & 0xF); \
- int ret = 0; \
- int call = (val == __rsnd_mod_call_##func) && (mod)->ops->func; \
- if (add == 0xF) \
- call = 0; \
- else \
- *status = (*status & ~mask) + \
- (add << __rsnd_mod_shift_##func); \
- dev_dbg(dev, "%s[%d]\t0x%08x %s\n", \
- rsnd_mod_name(mod), rsnd_mod_id(mod), \
- *status, call ? #func : ""); \
- if (call) \
- ret = (mod)->ops->func(mod, io, param); \
- if (ret) \
- dev_dbg(dev, "%s[%d] : rsnd_mod_call error %d\n", \
- rsnd_mod_name(mod), rsnd_mod_id(mod), ret); \
- ret; \
-})
-
static enum rsnd_mod_type rsnd_mod_sequence[][RSND_MOD_MAX] = {
{
/* CAPTURE */
@@ -432,19 +405,49 @@ static enum rsnd_mod_type rsnd_mod_sequence[][RSND_MOD_MAX] = {
},
};
-#define rsnd_dai_call(fn, io, param...) \
-({ \
- struct rsnd_mod *mod; \
- int type, is_play = rsnd_io_is_play(io); \
- int ret = 0, i; \
- for (i = 0; i < RSND_MOD_MAX; i++) { \
- type = rsnd_mod_sequence[is_play][i]; \
- mod = (io)->mod[type]; \
- if (!mod) \
- continue; \
- ret |= rsnd_mod_call(type, io, fn, param); \
- } \
- ret; \
+static int rsnd_status_update(u32 *status,
+ int shift, int add, int timing)
+{
+ u32 mask = 0xF << shift;
+ u8 val = (*status >> shift) & 0xF;
+ u8 next_val = (val + add) & 0xF;
+ int func_call = (val == timing);
+
+ if (next_val == 0xF) /* underflow case */
+ func_call = 0;
+ else
+ *status = (*status & ~mask) + (next_val << shift);
+
+ return func_call;
+}
+
+#define rsnd_dai_call(fn, io, param...) \
+({ \
+ struct rsnd_priv *priv = rsnd_io_to_priv(io); \
+ struct device *dev = rsnd_priv_to_dev(priv); \
+ struct rsnd_mod *mod; \
+ int is_play = rsnd_io_is_play(io); \
+ int ret = 0, i; \
+ enum rsnd_mod_type *types = rsnd_mod_sequence[is_play]; \
+ for_each_rsnd_mod_arrays(i, mod, io, types, RSND_MOD_MAX) { \
+ int tmp = 0; \
+ u32 *status = mod->get_status(io, mod, types[i]); \
+ int func_call = rsnd_status_update(status, \
+ __rsnd_mod_shift_##fn, \
+ __rsnd_mod_add_##fn, \
+ __rsnd_mod_call_##fn); \
+ dev_dbg(dev, "%s[%d]\t0x%08x %s\n", \
+ rsnd_mod_name(mod), rsnd_mod_id(mod), *status, \
+ (func_call && (mod)->ops->fn) ? #fn : ""); \
+ if (func_call && (mod)->ops->fn) \
+ tmp = (mod)->ops->fn(mod, io, param); \
+ if (tmp) \
+ dev_err(dev, "%s[%d] : %s error %d\n", \
+ rsnd_mod_name(mod), rsnd_mod_id(mod), \
+ #fn, tmp); \
+ ret |= tmp; \
+ } \
+ ret; \
})
int rsnd_dai_connect(struct rsnd_mod *mod,
--
1.9.1
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