[alsa-devel] [PATCH v4 1/2] ASoC: core: allow DAI PCM controls bound to PCM device
Takashi Iwai
tiwai at suse.de
Wed Dec 7 18:21:21 CET 2016
On Mon, 05 Dec 2016 14:51:23 +0100,
Arnaud Pouliquen wrote:
>
> Hi,
>
> Takashi (Sakamoto): Thanks for the remarks, i will integrate them in V5
>
> Liam, Marc, Takashi (Iwai),
> I was wondering if you have any comment and/or feedback about this
> patch-set. That's would help to determine if i have to continue to
> evolve the patch-set in this way, or if you see bocking point in the
> concept.
I see no big issue there as the changes look fairly straightforward.
thanks,
Takashi
>
> Regards,
>
> Arnaud
>
> On 12/05/2016 12:48 PM, Takashi Sakamoto wrote:
> > Hi,
> >
> > On Nov 30 2016 19:24, Arnaud Pouliquen wrote:
> >> In case of several instances of the same PCM control (e.g IEC controls).
> >> Application should be able to address the control using the
> >> device field number, according to the PCM character device.
> >> This patch allows to link DAI PCM controls to the PCM device.
> >> During DAI_link probe, PCM controls are added after device field is forced
> >> to the PCM device number.
> >>
> >> Signed-off-by: Arnaud Pouliquen <arnaud.pouliquen at st.com>
> >> ---
> >> include/sound/soc-dai.h | 4 ++++
> >> sound/soc/soc-core.c | 35 +++++++++++++++++++++++++++++++++++
> >> 2 files changed, 39 insertions(+)
> >>
> >> diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
> >> index 200e1f0..3ff1a86 100644
> >> --- a/include/sound/soc-dai.h
> >> +++ b/include/sound/soc-dai.h
> >> @@ -273,6 +273,10 @@ struct snd_soc_dai_driver {
> >> /* probe ordering - for components with runtime dependencies */
> >> int probe_order;
> >> int remove_order;
> >> +
> >> + /* Optional PCM controls to bind to PCM device on DAIs link*/
> >
> > In this patchset, you newly request developers to pay enough attention
> > to 'iface' field of identification information for the control element
> > set. This is logically correct, however such kind of special requirement
> > should be described in code comment for the other developers to start
> > using this feature easily.
> >
> >> + const struct snd_kcontrol_new *pcm_controls;
> >> + int num_pcm_controls;
> >> };
> >>
> >> /*
> >> diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
> >> index aaab26a..7b79a31 100644
> >> --- a/sound/soc/soc-core.c
> >> +++ b/sound/soc/soc-core.c
> >> @@ -1598,6 +1598,32 @@ static int soc_probe_dai(struct snd_soc_dai *dai, int order)
> >> return 0;
> >> }
> >>
> >> +static int soc_link_dai_pcm_controls(struct snd_soc_dai **dais, int num_dais,
> >> + struct snd_soc_pcm_runtime *rtd)
> >> +{
> >> + struct snd_kcontrol_new kctl;
> >> + int i, j, ret;
> >> +
> >> + for (i = 0; i < num_dais; ++i) {
> >> + for (j = 0; j < dais[i]->driver->num_pcm_controls; j++) {
> >> + kctl = dais[i]->driver->pcm_controls[j];
> >> + if (kctl.iface != SNDRV_CTL_ELEM_IFACE_PCM ||
> >> + rtd->dai_link->no_pcm) {
> >> + dev_err(dais[i]->dev,
> >> + "Failed to bind control: %s\n",
> >> + kctl.name);
> >
> > It's better to output name of the DAI driver, to make it easy to
> > identify which driver causes this issue, as well.
> >
> >> + return -EINVAL;
> >> + }
> >> + kctl.device = rtd->pcm->device;
> >> + ret = snd_soc_add_dai_controls(dais[i], &kctl, 1);
> >> + if (ret < 0)
> >> + return ret;
> >> + }
> >> + }
> >> +
> >> + return 0;
> >> +}
> >> +
> >> static int soc_link_dai_widgets(struct snd_soc_card *card,
> >> struct snd_soc_dai_link *dai_link,
> >> struct snd_soc_pcm_runtime *rtd)
> >> @@ -1709,6 +1735,15 @@ static int soc_probe_link_dais(struct snd_soc_card *card,
> >> dai_link->stream_name, ret);
> >> return ret;
> >> }
> >> +
> >> + /* Bind DAIs pcm controls to the PCM device */
> >> + ret = soc_link_dai_pcm_controls(&cpu_dai, 1, rtd);
> >> + if (ret < 0)
> >> + return ret;
> >> + ret = soc_link_dai_pcm_controls(rtd->codec_dais,
> >> + rtd->num_codecs, rtd);
> >> + if (ret < 0)
> >> + return ret;
> >> } else {
> >> INIT_DELAYED_WORK(&rtd->delayed_work,
> >> codec2codec_close_delayed_work);
> >
> > Regards
> >
> > Takashi Sakamoto
> >
>
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