[alsa-devel] locking looks odd
Takashi Iwai
tiwai at suse.de
Mon Aug 22 14:02:34 CEST 2016
On Sat, 20 Aug 2016 14:12:05 +0200,
Samuel Thibault wrote:
>
> Jaroslav Kysela, on Wed 17 Aug 2016 19:46:42 +0200, wrote:
> > Dne 16.8.2016 v 23:03 Samuel Thibault napsal(a):
> > > - snd_pcm_new seems to initialize pcm->thread_safe to 0 by default, this
> > > does not seem safe. The attached patch initializes it to 1, which
> > > fixes the bug in our tests.
> > >
> > > - snd_pcm_hw_open_fd forces it to 1, thus ignoring what snd_pcm_new set.
> >
> > The thread_safe has this meaning:
> >
> > 0 - the pcm plugin is not thread safe
> > 1 - the pcm plugin is thread safe (actually only the hw plugin)
> > -1 - disable thread safety
>
> So now with rethinking all of this, I'm starting to understand: from
> reading the variable name, I would have thought "thread_safe=1" means
> "I want thread safety thanks to a mutex", while apparently it means
> "the plugin is already thread-safe, there is no need for a mutex"...
> Really, all of this should be documented clearly along the source code,
> otherwise people will get it wrong.
Sorry for unclearness. An improvement patch is always welcome :)
> I'd just like to check something: do we agree that libasound must be
> thread-safe by default (otherwise it breaks the application assumption
> that it's thread-safe)? If so, then there are thread-safety bugs: the
> mentioned Debian report is far from alone, the upgrade to the newer
> libasound has severely broken quite a few applications, I'm at the point
> of advising the Debian maintainer to just revert to the previous version
> for Stretch, otherwize we'll be shipping just very-buggy software.
Basically the alsa-lib is not thread safe. The new thread-safe
implementation was introduced just because there are way too many
buggy applications that work casually for now. It's not meant as the
rock-solid thread-safety alone.
If the application deadlocks with the alsa-lib with the thread-safe
option enabled, it's most likely that the application does already
accessing alsa-lib in a wrong, racy way.
In anyway, it'd be helpful to get stack trace of threads at the
hanging moment. It'll clarify how the deadlock is triggered. The
plugin may become a complex chain, and there might be something
missing in the big picture.
thanks,
Takashi
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