[alsa-devel] [PATCH 04/18] ALSA: hda: move hda_generic to use hdac helpers
Vinod Koul
vinod.koul at intel.com
Tue Oct 6 17:07:41 CEST 2015
Mover hda_generic to use newly moved snd_hdac_read/write_codec() and
snd_hdac_check_power_state APIs.
This was done using coccinelle script
Signed-off-by: Vinod Koul <vinod.koul at intel.com>
---
sound/pci/hda/hda_generic.c | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/sound/pci/hda/hda_generic.c b/sound/pci/hda/hda_generic.c
index 24f91114a32c..b0ef87f648bc 100644
--- a/sound/pci/hda/hda_generic.c
+++ b/sound/pci/hda/hda_generic.c
@@ -841,9 +841,9 @@ static hda_nid_t path_power_update(struct hda_codec *codec,
state = AC_PWRST_D0;
else
state = AC_PWRST_D3;
- if (!snd_hda_check_power_state(codec, nid, state)) {
- snd_hda_codec_write(codec, nid, 0,
- AC_VERB_SET_POWER_STATE, state);
+ if (!snd_hdac_check_power_state(&codec->core, nid, state)) {
+ snd_hdac_codec_write(&codec->core, nid, 0,
+ AC_VERB_SET_POWER_STATE, state);
changed = nid;
/* all known codecs seem to be capable to handl
* widgets state even in D3, so far.
@@ -865,7 +865,8 @@ static void sync_power_state_change(struct hda_codec *codec, hda_nid_t nid)
{
if (nid) {
msleep(10);
- snd_hda_codec_read(codec, nid, 0, AC_VERB_GET_POWER_STATE, 0);
+ snd_hdac_codec_read(&codec->core, nid, 0,
+ AC_VERB_GET_POWER_STATE, 0);
}
}
--
2.4.3
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