[alsa-devel] [PATCH 7/8] ALSA: dice: expand timeout to wait for Dice notification
Takashi Sakamoto
o-takashi at sakamocchi.jp
Sun Nov 15 10:25:35 CET 2015
Some users have reported that their Dice based models generate ETIMEDOUT
at probing processing. It means that current timeout (=100msec) is not
enough for their models to transfer notifications.
This commit expands the timeout up to 2 sec. As a result, in a worst case,
any operations to start AMDTP streams takes 2 sec or more. In userspace,
snd_pcm_hw_params(), snd_pcm_prepare(), snd_pcm_recover(),
snd_rawmidi_open(), snd_seq_connect_from() and snd_seq_connect_to() takes
the time.
Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
---
sound/firewire/dice/dice-stream.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/firewire/dice/dice-stream.c b/sound/firewire/dice/dice-stream.c
index a5fc694..aa639c6 100644
--- a/sound/firewire/dice/dice-stream.c
+++ b/sound/firewire/dice/dice-stream.c
@@ -10,7 +10,7 @@
#include "dice.h"
#define CALLBACK_TIMEOUT 200
-#define NOTIFICATION_TIMEOUT_MS 100
+#define NOTIFICATION_TIMEOUT_MS 2000
static const unsigned int dice_stream_rates[] = {
/* mode 0 */
--
2.5.0
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