[alsa-devel] [PATCH] ALSA: hda - Disable Headphone Mic boost for ALC662
Takashi Iwai
tiwai at suse.de
Thu May 28 09:30:53 CEST 2015
At Thu, 28 May 2015 09:25:41 +0200,
David Henningsson wrote:
>
>
>
> On 2015-05-28 09:18, Takashi Iwai wrote:
> > At Thu, 28 May 2015 09:15:46 +0200,
> > David Henningsson wrote:
> >>
> >> When headphone mic boost is above zero, some 10 - 20 second delay
> >> might occur before the headphone mic is operational.
> >> Therefore disable the headphone mic boost control (recording gain is
> >> sufficient even without it).
> >>
> >> (Note: this patch is not about the headset mic, it's about the less
> >> common mic-in only mode.)
> >>
> >> BugLink: https://bugs.launchpad.net/bugs/1454235
> >> Suggested-by: Kailang Yang <kailang at realtek.com>
> >> Signed-off-by: David Henningsson <david.henningsson at canonical.com>
> >> ---
> >> sound/pci/hda/patch_realtek.c | 4 ++++
> >> 1 file changed, 4 insertions(+)
> >>
> >> diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
> >> index d0fa455..87605fc 100644
> >> --- a/sound/pci/hda/patch_realtek.c
> >> +++ b/sound/pci/hda/patch_realtek.c
> >> @@ -4240,6 +4240,10 @@ static void alc_fixup_headset_mode_alc662(struct hda_codec *codec,
> >> if (action == HDA_FIXUP_ACT_PRE_PROBE) {
> >> spec->parse_flags |= HDA_PINCFG_HEADSET_MIC;
> >> spec->gen.hp_mic = 1; /* Mic-in is same pin as headphone */
> >> +
> >> + /* Disable boost for mic-in permanently */
> >> + snd_hda_codec_write(codec, 0x1b, 0, AC_VERB_SET_AMP_GAIN_MUTE, 0x7000);
> >> + snd_hda_override_wcaps(codec, 0x1b, get_wcaps(codec, 0x1b) & ~AC_WCAP_IN_AMP);
> >
> > Can we really hard-code NID 0x1b here...?
>
> alc_fixup_headset_mode_alc662 is currently only called from a pin fixup
> quirk (via ALC662_FIXUP_DELL_MIC_NO_PRESENCE), and that pin quirk has
> headphone at 0x1b, so yes.
OK, then it'd be better to mention the assumption briefly in a
comment.
> It would we better if we could make it more generic, but I think doing
> this at HDA_FIXUP_PROBE instead would be too late (the boost control,
> paths, etc, would already be created)...?
Right.
> Do you have a better suggestion?
I think the current form is OK, but I wanted to make sure.
Takashi
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