[alsa-devel] [PATCH] ALSA: dice: fix wrong offsets for Dice interface

Takashi Sakamoto o-takashi at sakamocchi.jp
Sun Mar 1 10:12:16 CET 2015


For received packet stream, the offset of 'RX_SEQ_START' locates after
the offset of 'RX_NUMBER_MIDI', although current macro and proc output
includes wrong offsets.

Fortunately, this bug doesn't affect streaming functionality because
these macro is not used.

This commit fixes these wrong macro and outputs.

Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
---
 sound/firewire/dice/dice-interface.h | 18 +++++++++---------
 sound/firewire/dice/dice-proc.c      |  4 ++--
 2 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/sound/firewire/dice/dice-interface.h b/sound/firewire/dice/dice-interface.h
index 27b044f..de7602b 100644
--- a/sound/firewire/dice/dice-interface.h
+++ b/sound/firewire/dice/dice-interface.h
@@ -299,23 +299,23 @@
 #define RX_ISOCHRONOUS			0x008
 
 /*
- * Index of first quadlet to be interpreted; read/write.  If > 0, that many
- * quadlets at the beginning of each data block will be ignored, and all the
- * audio and MIDI quadlets will follow.
- */
-#define RX_SEQ_START			0x00c
-
-/*
  * The number of audio channels; read-only.  There will be one quadlet per
  * channel.
  */
-#define RX_NUMBER_AUDIO			0x010
+#define RX_NUMBER_AUDIO			0x00c
 
 /*
  * The number of MIDI ports, 0-8; read-only.  If > 0, there will be one
  * additional quadlet in each data block, following the audio quadlets.
  */
-#define RX_NUMBER_MIDI			0x014
+#define RX_NUMBER_MIDI			0x010
+
+/*
+ * Index of first quadlet to be interpreted; read/write.  If > 0, that many
+ * quadlets at the beginning of each data block will be ignored, and all the
+ * audio and MIDI quadlets will follow.
+ */
+#define RX_SEQ_START			0x014
 
 /*
  * Names of all audio channels; read-only.  Quadlets are byte-swapped.  Names
diff --git a/sound/firewire/dice/dice-proc.c b/sound/firewire/dice/dice-proc.c
index f5c1d1b..ecfe20f 100644
--- a/sound/firewire/dice/dice-proc.c
+++ b/sound/firewire/dice/dice-proc.c
@@ -99,9 +99,9 @@ static void dice_proc_read(struct snd_info_entry *entry,
 		} tx;
 		struct {
 			u32 iso;
-			u32 seq_start;
 			u32 number_audio;
 			u32 number_midi;
+			u32 seq_start;
 			char names[RX_NAMES_SIZE];
 			u32 ac3_caps;
 			u32 ac3_enable;
@@ -204,10 +204,10 @@ static void dice_proc_read(struct snd_info_entry *entry,
 			break;
 		snd_iprintf(buffer, "rx %u:\n", stream);
 		snd_iprintf(buffer, "  iso channel: %d\n", (int)buf.rx.iso);
-		snd_iprintf(buffer, "  sequence start: %u\n", buf.rx.seq_start);
 		snd_iprintf(buffer, "  audio channels: %u\n",
 			    buf.rx.number_audio);
 		snd_iprintf(buffer, "  midi ports: %u\n", buf.rx.number_midi);
+		snd_iprintf(buffer, "  sequence start: %u\n", buf.rx.seq_start);
 		if (quadlets >= 68) {
 			dice_proc_fixup_string(buf.rx.names, RX_NAMES_SIZE);
 			snd_iprintf(buffer, "  names: %s\n", buf.rx.names);
-- 
2.1.0



More information about the Alsa-devel mailing list