[alsa-devel] OPL3 on cmipci doesn't survive suspend/resume
Adam Goode
adam at spicenitz.org
Wed Jun 10 06:02:26 CEST 2015
On Wed, May 27, 2015 at 10:26 AM, Takashi Iwai <tiwai at suse.de> wrote:
> At Wed, 27 May 2015 15:31:02 +0200,
> Takashi Iwai wrote:
>>
>> At Wed, 27 May 2015 09:23:17 -0400,
>> Adam Goode wrote:
>> >
>> > Hi,
>> >
>> > I have this card:
>> >
>> > 05:00.0 Multimedia audio controller: C-Media Electronics Inc
>> > CMI8738/CMI8768 PCI Audio (rev 10)
>> > Subsystem: C-Media Electronics Inc CMI8738/C3DX PCI Audio Device
>> > Flags: bus master, stepping, medium devsel, latency 32, IRQ 19
>> > I/O ports at d000 [size=256]
>> > Capabilities: [c0] Power Management version 2
>> > Kernel driver in use: snd_cmipci
>> > Kernel modules: snd_cmipci
>> >
>> >
>> > When I suspend/resume, the sound from the OPL3 is permanently
>> > distorted. It sounds like not all of the operators are active. I can
>> > fix this by doing a full PCI remove/rescan cycle: the driver correctly
>> > initializes the card at this time.
>> >
>> > Any ideas before I peek into the code?
>>
>> OPL3 stuff lacks of PM code completely. Maybe calling snd_opl3_init()
>> again should enable the minimal stuff.
>
> That said, a patch like below. The whole synth setup still needs to
> be reset, I suppose.
>
>
> Takashi
>
> ---
> diff --git a/sound/pci/cmipci.c b/sound/pci/cmipci.c
> index 6cf464d9043d..f03fd5f2e043 100644
> --- a/sound/pci/cmipci.c
> +++ b/sound/pci/cmipci.c
> @@ -498,6 +498,8 @@ struct cmipci {
> /* external MIDI */
> struct snd_rawmidi *rmidi;
>
> + struct snd_opl3 *opl3;
> +
> #ifdef SUPPORT_JOYSTICK
> struct gameport *gameport;
> #endif
> @@ -3005,6 +3007,7 @@ static int snd_cmipci_create_fm(struct cmipci *cm, long fm_port)
> dev_err(cm->card->dev, "cannot create OPL3 hwdep\n");
> return err;
> }
> + cm->opl3 = opl3;
> return 0;
>
> disable_fm:
> @@ -3386,6 +3389,8 @@ static int snd_cmipci_resume(struct device *dev)
> for (i = 0; i < ARRAY_SIZE(saved_mixers); i++)
> snd_cmipci_mixer_write(cm, saved_mixers[i], cm->saved_mixers[i]);
>
> + if (cm->opl3)
> + snd_opl3_init(cm->opl3);
> snd_power_change_state(card, SNDRV_CTL_POWER_D0);
> return 0;
> }
Yes, it is better with this patch. I still get the same distorted
sounds after resume, but a subsequent sbiload will restore the
instruments correctly. Before the patch, sbiload had no effect and I
had to remove/rescan the card..
Ideally, suspend/resume would restore the patches so that sbiload
would not be necessary. But this is exactly as urgent as it seems. :)
Thanks,
Adam
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