[alsa-devel] Applied "ASoC: uniperf: Staticise local symbols" to the asoc tree
Mark Brown
broonie at kernel.org
Wed Jul 29 16:13:04 CEST 2015
The patch
ASoC: uniperf: Staticise local symbols
has been applied to the asoc tree at
git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git
All being well this means that it will be integrated into the linux-next
tree (usually sometime in the next 24 hours) and sent to Linus during
the next merge window (or sooner if it is a bug fix), however if
problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing
and review of the tree, please engage with people reporting problems and
send followup patches addressing any issues that are reported if needed.
If any updates are required or you are submitting further changes they
should be sent as incremental updates against current git, existing
patches will not be replaced.
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Thanks,
Mark
>From 85cf604edc18722140f73e225394722801e55de0 Mon Sep 17 00:00:00 2001
From: Lars-Peter Clausen <lars at metafoo.de>
Date: Mon, 27 Jul 2015 10:56:27 +0200
Subject: [PATCH] ASoC: uniperf: Staticise local symbols
uni_player_dai_ops is not used outside of this file so it should be static.
Fixes the following sparse warning:
sound/soc/sti/uniperif_player.c:959:30: warning: symbol
'uni_player_dai_ops' was not declared. Should it be static?
Signed-off-by: Lars-Peter Clausen <lars at metafoo.de>
Acked-by: Arnaud Pouliquen <arnaud.pouliquen at st.com>
Signed-off-by: Mark Brown <broonie at kernel.org>
---
sound/soc/sti/uniperif_player.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/sti/uniperif_player.c b/sound/soc/sti/uniperif_player.c
index f609089..d8df906 100644
--- a/sound/soc/sti/uniperif_player.c
+++ b/sound/soc/sti/uniperif_player.c
@@ -956,7 +956,7 @@ static int uni_player_parse_dt(struct platform_device *pdev,
return 0;
}
-const struct snd_soc_dai_ops uni_player_dai_ops = {
+static const struct snd_soc_dai_ops uni_player_dai_ops = {
.startup = uni_player_startup,
.shutdown = uni_player_shutdown,
.prepare = uni_player_prepare,
--
2.1.4
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