[alsa-devel] [PATCH 6/6] ALSA: seq: increase the maximum number of queues
Clemens Ladisch
clemens at ladisch.de
Sun Jan 25 14:36:46 CET 2015
Queues are used both for scheduling playback events and for assigning
timestamps to recorded events, so it is easy to need quite a lot of
them, especially on a multi-user system. Additionally, the actual
queue objects are allocated dynamically, so it does not really make
sense to have a low limit. Increase it to something still sane.
Signed-off-by: Clemens Ladisch <clemens at ladisch.de>
---
include/sound/seq_kernel.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/sound/seq_kernel.h b/include/sound/seq_kernel.h
index f1c8e94..18a2ac5 100644
--- a/include/sound/seq_kernel.h
+++ b/include/sound/seq_kernel.h
@@ -28,7 +28,7 @@ typedef struct snd_seq_real_time snd_seq_real_time_t;
typedef union snd_seq_timestamp snd_seq_timestamp_t;
/* maximum number of queues */
-#define SNDRV_SEQ_MAX_QUEUES 8
+#define SNDRV_SEQ_MAX_QUEUES 32
/* max number of concurrent clients */
#define SNDRV_SEQ_MAX_CLIENTS 192
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