[alsa-devel] [PATCH 01/10] ALSA: dice: expand timeout to wait for Dice notification
Takashi Sakamoto
o-takashi at sakamocchi.jp
Sat Dec 12 04:06:01 CET 2015
Some users have reported that their Dice based models generate ETIMEDOUT
when starting PCM playback. It means that current timeout (=100msec) is
not enough for their models to transfer notifications.
This commit expands the timeout up to 2 sec. As a result, in a worst case,
any operations to start AMDTP streams takes 2 sec or more. Then, in
userspace, snd_pcm_hw_params(), snd_pcm_prepare(), snd_pcm_recover(),
snd_rawmidi_open(), snd_seq_connect_from() and snd_seq_connect_to() may
take the time.
Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
---
sound/firewire/dice/dice-transaction.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/firewire/dice/dice-transaction.c b/sound/firewire/dice/dice-transaction.c
index aee7461..9ea223a 100644
--- a/sound/firewire/dice/dice-transaction.c
+++ b/sound/firewire/dice/dice-transaction.c
@@ -9,7 +9,7 @@
#include "dice.h"
-#define NOTIFICATION_TIMEOUT_MS 100
+#define NOTIFICATION_TIMEOUT_MS (2 * MSEC_PER_SEC)
static u64 get_subaddr(struct snd_dice *dice, enum snd_dice_addr_type type,
u64 offset)
--
2.5.0
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