[alsa-devel] [PATCH] ALSA: hda - Add pin quirk for the headset mic jack detection on Dell laptop
Hui Wang
hui.wang at canonical.com
Mon Aug 3 03:11:47 CEST 2015
On 08/02/2015 03:17 PM, Takashi Iwai wrote:
> On Fri, 31 Jul 2015 03:54:55 +0200,
> Hui Wang wrote:
>> On 07/30/2015 09:57 PM, Takashi Iwai wrote:
>>> On Thu, 30 Jul 2015 12:11:00 +0200,
>>> Hui Wang wrote:
>>>> On 07/27/2015 06:52 PM, Takashi Iwai wrote:
>>>>> On Mon, 27 Jul 2015 12:34:31 +0200,
>>>>> woodrow.shen at canonical.com wrote:
>>>>>> From: Woodrow Shen <woodrow.shen at canonical.com>
>>>>>>
>>>>>> The new Dell laptop with codec 256 can't detect headset mic when headset was
>>>>>> inserted on the machine. From alsa-info, we check init_pin_configs and need to
>>>>>> define the new register value for pin 0x1d & 0x1e because the original macro
>>>>>> ALC256_STANDARD_PINS can't match pin definition. Also, the macro ALC256_STANDARD_PINS
>>>>>> is simplified by removing them. This makes headset mic works on laptop.
>>>>>>
>>>>>> Codec: Realtek ALC256
>>>>>> Vendor Id: 0x10ec0256
>>>>>> Subsystem Id: 0x102806f2
>>>>>>
>>>>>> BugLink: https://bugs.launchpad.net/bugs/1478497
>>>>>> Signed-off-by: Woodrow Shen <woodrow.shen at canonical.com>
>>>>> I applied this as is now. But the code there is already messy, and I
>>>>> wonder whether we should treat all 0x4xxxxxxx equally. So far, all
>>>>> pincfgs are regarded as a kind of fingerprint. But, judging from the
>>>>> actual values, the difference of 0x4xxxxxxx might be just a leftover
>>>>> of wastes by BIOS programmers.
>>>>>
>>>>> I don't mind any other way, but a sane cleanup would be appreciated.
>>>>>
>>>>>
>>>>> thanks,
>>>>>
>>>>> Takashi
>>>> Something like below?
>>>>
>>>> remove all 0x4xxxxxxx from pin quirk table
>>>> rewrite the pin_config_match()
>>>> - first, compare all pins in a quirk table with the corresponding pin
>>>> on the machine, if all pins get a matching,
>>>> - second, compare all pins on the machine with the corresponding pin
>>>> in the quirk table
>>>> if the pin is non-0x4xxxxxxx, it needs match a corresponding
>>>> pin in the quirk table, otherwise, it return false
>>>> if the pin is 0x4xxxxxxx, the corresponding pin in the quirk
>>>> table is 0x4xxxxxxxx as well, it matches; if the corresponding pin in
>>>> the quirk table is non-0x4xxxxxxx, it return false
>>>> if the pin is 0x4xxxxxxx, and can't find the corresponding pin
>>>> in the quirk table, it matches.
>>> Yes, something like that. But I think the first loop can be
>>> reduced.
>> If the first loop is removed, there is some situation the second one
>> can't handle.
>>
>> e.g.
>>
>> a quirk table has:
>> {0x12, 0x9xxxxxxx},
>> {0x14, 0x9xxxxxxx},
>> {0x21, 0x02xxxxxx}
>>
>> while a machine only has
>> {0x12, 0x9xxxxxxx},
>> {0x21, 0x02xxxxxx}
>> and the NID 0x14 on the machine is a [Vendor Defined Widget] instead of
>> a [pin complex].
> Hm, OK, then it's a problem. Does it happen actually -- i.e. the same
> codec ID / revision, but containing have different widget types?
>
>
> Takashi
In practice, I have never seen this situation before. I will remove the
first loop and send a patch to review.
Thanks,
Hui.
>> In this situation, only the first loop can detect they are not matching.
>>
>>
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