[alsa-devel] How to properly handle variable samplerate?
Petr Kulhavy
petr at barix.com
Fri Sep 5 18:20:42 CEST 2014
Hi,
I'm developing an audio stream player application with ALSA output, the
player has a large software buffer. The trouble is that the stream can
potentially change the sampling rate (e.g. streaming RTP from a VLC
playlist created from different MP3 songs). How to properly handle this?
I'm thinking of the following concept:
The codec feeds data into the software buffer together with markers for
sample rate changes. The ALSA playback is asynchronous, using a callback
function feeding the data from the software buffer into ALSA. If a
samplerate marker is hit the new rate is set.
Can the sample rate be set from a callback? What other constraints are
there? And how does the HW FIFO handle samplerate changes?
Or is there a better way of implementing?
Thanks a lot!
Petr
--
Petr Kulhavy, MSc
System Architect
*BARIX*
petr at barix.com <mailto:petr at barix.com> | Skype: brain.barix
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