[alsa-devel] [RFC][PATCH 00/13 v1] Enhancement for Dice driver
Takashi Sakamoto
o-takashi at sakamocchi.jp
Mon May 19 10:36:07 CEST 2014
Hi Stefan,
(May 19 2014 16:58), Stefan Richter wrote:
> On May 18 Takashi Sakamoto wrote:
>> Takashi Sakamoto (13):
>> dice: Rename structure and its members
>> dice: Move file to its own directory
>> dice: Split transaction functionality into a file
>> dice: Split stream functionality into a file
>> dice: Split PCM functionality into a file
>> dice: Split hwdep functionality into a file
>> dice: Split proc functionality into a file
>> dice: Add new functions for limitation of PCM parameters
>> dice: Change the way to start stream
>> dice: Add support for duplex streams with synchronization
>> dice: Support for non SYT-Match sampling clock source mode
>> dice: Add support for PCM capture
>> dice: Add support for MIDI capture/playback
>
> Patch 02/12 apparently didn't get through to the mailinglist. It is this one,
> https://github.com/takaswie/sound/commit/ad9a912161a3b6d2e48d19e185b50d4619ea5a53
> right?
Yes.
This patch includes more lines than these mailing lists (alsa-devel and
ffado-devel) allow. So it needs approval by administrator.
Jonathan and Iwai-san, would you please approve this patch to be blasted?
Regards
Takashi Sakamoto
o-takashi at sakamocchi.jp
>>From ad9a912161a3b6d2e48d19e185b50d4619ea5a53 Mon Sep 17 00:00:00 2001
> From: Takashi Sakamoto <o-takashi at sakamocchi.jp>
> Date: Fri, 16 May 2014 22:11:47 +0900
> Subject: [PATCH] dice: Move file to its own directory
>
> In followed commits, dice driver is split into several files. For easily
> managing these files, this commit adds subdirectory and move file into
> the directory.
>
> Signed-off-by: Takashi Sakamoto <o-takashi at sakamocchi.jp>
> ---
> sound/firewire/Makefile | 3 +--
> sound/firewire/dice/Makefile | 2 ++
> sound/firewire/{ => dice}/dice-interface.h | 0
> sound/firewire/{ => dice}/dice.c | 15 ++++++++-------
> 4 files changed, 11 insertions(+), 9 deletions(-)
> create mode 100644 sound/firewire/dice/Makefile
> rename sound/firewire/{ => dice}/dice-interface.h (100%)
> rename sound/firewire/{ => dice}/dice.c (99%)
>
> diff --git a/sound/firewire/Makefile b/sound/firewire/Makefile
> index e297995cf7f7..edbe61d9ad1b 100644
> --- a/sound/firewire/Makefile
> +++ b/sound/firewire/Makefile
> @@ -1,11 +1,10 @@
> snd-firewire-lib-objs := lib.o iso-resources.o packets-buffer.o \
> fcp.o cmp.o amdtp.o
> -snd-dice-objs := dice.o
> snd-isight-objs := isight.o
> snd-scs1x-objs := scs1x.o
>
> obj-$(CONFIG_SND_FIREWIRE_LIB) += snd-firewire-lib.o
> -obj-$(CONFIG_SND_DICE) += snd-dice.o
> +obj-$(CONFIG_SND_DICE) += dice/
> obj-$(CONFIG_SND_ISIGHT) += snd-isight.o
> obj-$(CONFIG_SND_SCS1X) += snd-scs1x.o
> obj-$(CONFIG_SND_FIREWORKS) += fireworks/
> diff --git a/sound/firewire/dice/Makefile b/sound/firewire/dice/Makefile
> new file mode 100644
> index 000000000000..af05d7e9119a
> --- /dev/null
> +++ b/sound/firewire/dice/Makefile
> @@ -0,0 +1,2 @@
> +snd-dice-objs := dice.o
> +obj-m += snd-dice.o
> diff --git a/sound/firewire/dice-interface.h b/sound/firewire/dice/dice-interface.h
> similarity index 100%
> rename from sound/firewire/dice-interface.h
> rename to sound/firewire/dice/dice-interface.h
> diff --git a/sound/firewire/dice.c b/sound/firewire/dice/dice.c
> similarity index 99%
> rename from sound/firewire/dice.c
> rename to sound/firewire/dice/dice.c
> index d18e7a68155d..cf8dc05c1596 100644
> --- a/sound/firewire/dice.c
> +++ b/sound/firewire/dice/dice.c
> @@ -26,9 +26,9 @@
> #include <sound/initval.h>
> #include <sound/pcm.h>
> #include <sound/pcm_params.h>
> -#include "amdtp.h"
> -#include "iso-resources.h"
> -#include "lib.h"
> +#include "../amdtp.h"
> +#include "../iso-resources.h"
> +#include "../lib.h"
> #include "dice-interface.h"
>
>
> @@ -133,7 +133,7 @@ static inline u64 global_address(struct snd_dice *dice, unsigned int offset)
> return DICE_PRIVATE_SPACE + dice->global_offset + offset;
> }
>
> -// TODO: rx index
> +/* TODO: rx index */
> static inline u64 rx_address(struct snd_dice *dice, unsigned int offset)
> {
> return DICE_PRIVATE_SPACE + dice->rx_offset + offset;
> @@ -710,13 +710,14 @@ static long dice_hwdep_read(struct snd_hwdep *hwdep, char __user *buf,
> event.lock_status.status = dice->dev_lock_count > 0;
> dice->dev_lock_changed = false;
>
> - count = min(count, (long)sizeof(event.lock_status));
> + count = min_t(long, count, sizeof(event.lock_status));
> } else {
> - event.dice_notification.type = SNDRV_FIREWIRE_EVENT_DICE_NOTIFICATION;
> + event.dice_notification.type =
> + SNDRV_FIREWIRE_EVENT_DICE_NOTIFICATION;
> event.dice_notification.notification = dice->notification_bits;
> dice->notification_bits = 0;
>
> - count = min(count, (long)sizeof(event.dice_notification));
> + count = min_t(long, count, sizeof(event.dice_notification));
> }
>
> spin_unlock_irq(&dice->lock);
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