[alsa-devel] Constant delay between starting a playback and a capture stream
Max Schmidt
schmidti444 at web.de
Fri Jun 27 21:27:23 CEST 2014
Hi all,
I first wrote this email to the ALSA user mailing list since I didn't
know if it's appropriate to write to the ALSA dev list as I'm not
directly involved in the project. I was suggested to better try it
here. So, I'm sorry if this email is an inconvenience.
See below my original post.
Thanks and greetings!
Gesendet: Montag, 23. Juni 2014 um 18:20 Uhr
Von: "Max Schmidt" <schmidti444 at web.de>
An: alsa-user at lists.sourceforge.net
Betreff: Constant delay between starting a playback and a capture
stream
Hey all,
first a big hello to everyone since I'm new to this mailing-list.
I've had a look regarding this issue here and in generell in the
internet but didn't find anything relating. So, sorry if I overlooked
something.
I've got a BeagleBone Black (ARM Cortex A 8 µP) with an Audio-Cape
(using McAsp and ALSA-Davinci-Drivers) and wrote an mmap based
playback-capture application (both devices "hw:0,0"). The important
thing is that the application needs a constant delay (not necessarily
small) between the start of the playback and the capture stream. So
when looping back the signal to the microfone the first played sample
e.g. always (even after a restart of the BeagleBone or the app) has a
delay in the capture stream of exactly 80 samples (when e.g. played
with 48 kHz), and once measured can be seen as constant.
To realize that I use the ALSA API function "snd_pcm_link(c_handle,
p_handle)". When starting the playback stream (and therefore linked
capture stream as welll) manually its buffer already is filled. There
is no buffer underrun/overrun recovery.
It already works quite fine but I still have some questions and it
would be really nice if someone can help:
1) Looking at a plot of multiple measurements of looped back and
captured square waves (or sines) there still is a jitter of about two
to four samples (at 48 kHz; which is about 40 to 80 ms), no matter if I
run it as RT-app (energy save modes etc. disabled, just important
Processes have a higher Priority e.g. EDMA) or normal app.
Please correct me if I'm wrong, but as far as I understand when the
streams are linked, at start the processor is going through a linked
list triggering all linked streams. And the trigger start is an atomic
process so shouldn't get interrupted. Shouldn't it always take the same
time between starting the playback and capture stream then? And if yes,
where could the variable start delay come from?
2) Looking at the time stamp of both streams it tells that the
difference between the start trigger normally is between 2 to 7 ms.
What, I think, does not really fit to the observation written above
since then there normally should be no big sample jitter at 48 kHz. Are
the time stamp values not precise enough (actually how precise are the
time stamps, just that they can show microseconds does not imply that
the resolution really is microseconds, or am I wrong?) or are they
correct and the difference in latency seen in measured plots comes from
somewhere else? Delay due to Hardware should be constant so the issue
must have something to do with ALSA or Linux.
Would be nice if someone can help or has an idea!
Tipps for an improvement are wlecome as well!
Many thanks and cheers!
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