[alsa-devel] [PATCH v3] ALSA: compress: fix drain calls blocking other compress functions
Takashi Iwai
tiwai at suse.de
Wed Oct 30 15:47:45 CET 2013
At Thu, 24 Oct 2013 16:37:31 +0530,
Vinod Koul wrote:
>
> The drain and drain_notify callback were blocked by low level driver untill the
> draining was complete. Due to this being invoked with big fat mutex held, others
> ops like reading timestamp, calling pause, drop were blocked.
>
> So to fix this we add a new snd_compr_drain_notify() API. This would be required
> to be invoked by low level driver when drain or partial drain has been completed
> by the DSP. Thus we make the drain and partial_drain callback as non blocking
> and driver returns immediately after notifying DSP.
> The waiting is done while relasing the lock so that other ops can go ahead.
>
> Signed-off-by: Vinod Koul <vinod.koul at intel.com>
> CC: stable at vger.kernel.org
> ---
> v3:
> call snd_compr_drain_notify from compress_stop()
> rename draining -> drain_wake
> add some comments on state transistion after drain
>
> v2:
> fix the 80 line warn
> move the state change to compress_drain()
>
>
> include/sound/compress_driver.h | 12 +++++++++++
> sound/core/compress_offload.c | 41 ++++++++++++++++++++++++++++++++++++--
> 2 files changed, 50 insertions(+), 3 deletions(-)
>
> diff --git a/include/sound/compress_driver.h b/include/sound/compress_driver.h
> index 9031a26..175ab32 100644
> --- a/include/sound/compress_driver.h
> +++ b/include/sound/compress_driver.h
> @@ -48,6 +48,8 @@ struct snd_compr_ops;
> * the ring buffer
> * @total_bytes_transferred: cumulative bytes transferred by offload DSP
> * @sleep: poll sleep
> + * @wait: drain wait queue
> + * @drain_wake: condition for drain wake
> */
> struct snd_compr_runtime {
> snd_pcm_state_t state;
> @@ -59,6 +61,8 @@ struct snd_compr_runtime {
> u64 total_bytes_available;
> u64 total_bytes_transferred;
> wait_queue_head_t sleep;
> + wait_queue_head_t wait;
> + unsigned int drain_wake;
> void *private_data;
> };
>
> @@ -171,4 +175,12 @@ static inline void snd_compr_fragment_elapsed(struct snd_compr_stream *stream)
> wake_up(&stream->runtime->sleep);
> }
>
> +static inline void snd_compr_drain_notify(struct snd_compr_stream *stream)
> +{
> + snd_BUG_ON(!stream);
Should return, otherwise you'll get Oops:
if (snd_BUG_ON(!stream))
return;
> +
> + stream->runtime->drain_wake = 1;
> + wake_up(&stream->runtime->wait);
> +}
> +
> #endif
> diff --git a/sound/core/compress_offload.c b/sound/core/compress_offload.c
> index bea523a..3eb47d0 100644
> --- a/sound/core/compress_offload.c
> +++ b/sound/core/compress_offload.c
> @@ -123,6 +123,7 @@ static int snd_compr_open(struct inode *inode, struct file *f)
> }
> runtime->state = SNDRV_PCM_STATE_OPEN;
> init_waitqueue_head(&runtime->sleep);
> + init_waitqueue_head(&runtime->wait);
> data->stream.runtime = runtime;
> f->private_data = (void *)data;
> mutex_lock(&compr->lock);
> @@ -682,12 +683,34 @@ static int snd_compr_stop(struct snd_compr_stream *stream)
> if (!retval) {
> stream->runtime->state = SNDRV_PCM_STATE_SETUP;
> wake_up(&stream->runtime->sleep);
> + snd_compr_drain_notify(stream);
> stream->runtime->total_bytes_available = 0;
> stream->runtime->total_bytes_transferred = 0;
> }
> return retval;
> }
>
> +static int snd_compress_wait_for_drain(struct snd_compr_stream *stream)
> +{
> + /*
> + * We are called with lock held. So drop the lock while we wait for
> + * drain complete notfication from the driver
> + *
> + * It is expected that driver will notify the drain completion and then
> + * stream will be moved to SETUP state, even if draining resulted in an
> + * error. We can trigger next track after this.
> + */
> + stream->runtime->state = SNDRV_PCM_STATE_DRAINING;
> + mutex_unlock(&stream->device->lock);
> +
> + wait_event(stream->runtime->wait, stream->runtime->drain_wake);
Don't you really want the interruption?
Or use wait_event_interruptible() and return error appropriately.
> +
> + wake_up(&stream->runtime->sleep);
> + mutex_lock(&stream->device->lock);
> +
> + return 0;
> +}
> +
> static int snd_compr_drain(struct snd_compr_stream *stream)
> {
> int retval;
> @@ -695,11 +718,17 @@ static int snd_compr_drain(struct snd_compr_stream *stream)
> if (stream->runtime->state == SNDRV_PCM_STATE_PREPARED ||
> stream->runtime->state == SNDRV_PCM_STATE_SETUP)
> return -EPERM;
> +
> + stream->runtime->drain_wake = 0;
> retval = stream->ops->trigger(stream, SND_COMPR_TRIGGER_DRAIN);
> - if (!retval) {
> - stream->runtime->state = SNDRV_PCM_STATE_DRAINING;
> + if (retval) {
> + pr_err("SND_COMPR_TRIGGER_DRAIN failed %d\n", retval);
I don't think spamming such an error is good. The trigger error can
happen often repeatedly once when it happens. Such a message is at
most a debug message, so use pr_debug(), if you still want to keep it
in the core code.
> wake_up(&stream->runtime->sleep);
> + return retval;
> }
> +
> + retval = snd_compress_wait_for_drain(stream);
> + stream->runtime->state = SNDRV_PCM_STATE_SETUP;
> return retval;
> }
>
> @@ -735,10 +764,16 @@ static int snd_compr_partial_drain(struct snd_compr_stream *stream)
> if (stream->next_track == false)
> return -EPERM;
>
> + stream->runtime->drain_wake = 0;
> retval = stream->ops->trigger(stream, SND_COMPR_TRIGGER_PARTIAL_DRAIN);
> + if (retval) {
> + pr_err("Partial drain returned failure\n");
Ditto.
> + wake_up(&stream->runtime->sleep);
> + return retval;
> + }
>
> stream->next_track = false;
> - return retval;
> + return snd_compress_wait_for_drain(stream);
> }
>
> static long snd_compr_ioctl(struct file *f, unsigned int cmd, unsigned long arg)
> --
> 1.7.0.4
>
Takashi
More information about the Alsa-devel
mailing list