[alsa-devel] [PATCH] compress: add support for gapless playback
Vinod Koul
vinod.koul at intel.com
Mon Feb 11 14:41:47 CET 2013
On Mon, Feb 11, 2013 at 02:41:18PM +0100, Takashi Iwai wrote:
> At Mon, 11 Feb 2013 04:22:45 -0800,
> Vinod Koul wrote:
> >
> (snip)
> > --- a/include/uapi/sound/asound.h
> > +++ b/include/uapi/sound/asound.h
> > @@ -271,7 +271,9 @@ typedef int __bitwise snd_pcm_state_t;
> > #define SNDRV_PCM_STATE_PAUSED ((__force snd_pcm_state_t) 6) /* stream is paused */
> > #define SNDRV_PCM_STATE_SUSPENDED ((__force snd_pcm_state_t) 7) /* hardware is suspended */
> > #define SNDRV_PCM_STATE_DISCONNECTED ((__force snd_pcm_state_t) 8) /* hardware is disconnected */
> > -#define SNDRV_PCM_STATE_LAST SNDRV_PCM_STATE_DISCONNECTED
> > +#define SNDRV_PCM_STATE_NEXT_TRACK ((__force snd_pcm_state_t) 9) /* stream will move to next track */
>
> Isn't this better to be set as another flag instead of the trigger
> command? This changes the runtime->state, and it may make things
> complicated. For example, what happens if user triggers NEXT_TRACK,
> then PAUSE_PUSH and PAUSE_RELEASE?
hmmm, that makes sense. Also it would make things much easier on all the
transistions
>
> > +#define SNDRV_PCM_STATE_PARTIAL_DRAIN ((__force snd_pcm_state_t) 10) /* stream is draining partially */
> > +#define SNDRV_PCM_STATE_LAST SNDRV_PCM_STATE_PARTIAL_DRAIN
>
> Well, I'd hesitate to add this for PCM, since there is no counterpart
> for PCM (yet). Until then, let's avoid touching the PCM API
> definition but only compress API.
If we do above then we may not need this :)
> > +/**
> > + * struct snd_compr_metadata: compressed stream metadata
> > + * @count: number of keys
> > + * @keys: pointer to count keys
> > + */
> > +struct snd_compr_metadata {
> > + __u32 count;
> > + struct snd_compr_keyvalue *keys;
> > +};
>
> Do you really want that? Then you'll have to provide 32/64bit
> ioctl conversion functions as well. I wouldn't take that mess but let
> user repeat single key/value ioctls.
Ah, i forgot the damn pointer :-)
>
> Instead of relying completely on the driver side implementation, you
> can keep a metadata array in snd_compr_stream or snd_compr
> internally. Then the ioctl handler would be just like:
how do we decide the size of array and what if we have more params in future
> static int compr_stream_set_metadata(struct snd_compr_stream *stream, void __user * arg)
> {
> struct snd_compr_keyvalue kv;
>
> if (!stream->ops->set_metadata)
> return -ENXIO;
> if (copy_from_user(&kv, arg, sizeof(kv)))
> return -EFAULT;
> if (kv > SNDRV_COMPRESS_METADATA_LAST)
> return -EINVAL;
> stream->metadata[kv.key] = kv.value;
> return stream->ops->set_metadata(stream);
> }
And when do we clear this? metadata for gapless, though a same stream session
gets updated for every track.
Right now I am inlcined to put a single value, and be done with it or update
older structs with bunch of padding for future use :)
>
> Of course, this assumes that stream->metadata[] is initialized at each
> open properly.
Yes and it cant be cleared later for next track, perhpas we clear it when we get
NEXT_TRACK signalled from user space?
--
~Vinod
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