[alsa-devel] [PATCH 2/9] ALSA: compress: use mutex in drain
Takashi Iwai
tiwai at suse.de
Tue Aug 27 16:03:03 CEST 2013
At Tue, 27 Aug 2013 18:39:22 +0530,
Vinod Koul wrote:
>
> On Tue, Aug 27, 2013 at 02:23:19PM +0200, Takashi Iwai wrote:
> > > > > > > +/* this fn is called without lock being held and we change stream states here
> > > > > > > + * so while using the stream state auquire the lock but relase before invoking
> > > > > > > + * DSP as the call will possibly take a while
> > > > > > > + */
> > > > > > > static int snd_compr_drain(struct snd_compr_stream *stream)
> > > > > > > {
> > > > > > > int retval;
> > > > > > >
> > > > > > > + mutex_lock(&stream->device->lock);
> > > > > > > if (stream->runtime->state == SNDRV_PCM_STATE_PREPARED ||
> > > > > > > - stream->runtime->state == SNDRV_PCM_STATE_SETUP)
> > > > > > > - return -EPERM;
> > > > > > > + stream->runtime->state == SNDRV_PCM_STATE_SETUP) {
> > > > > > > + retval = -EPERM;
> > > > > > > + goto ret;
> > > > > > > + }
> > > > > > > + mutex_unlock(&stream->device->lock);
> > > > > > > retval = stream->ops->trigger(stream, SND_COMPR_TRIGGER_DRAIN);
> > > > > >
> > > > > > Why release the lock here? The trigger callback is called within this
> > > > > > mutex lock in other places.
> > > > > This is the main part :)
> > > > >
> > > > > Since the drain states will take a while (order of few seconds) to execute so we
> > > > > will be blocked. Thats why we cant have lock here.
> > > >
> > > > What's about other places calling the trigger ops within lock?
> > > > You can't mix things.
> > > Well i was going to treat drain only as exception to this. The issue here is
> > > during the long drain other triggers are perfectly valid cases
> >
> > An ops callback must be defined either to be locked or unlocked.
> > Calling in the unlocked context only for some case doesn't sound
> > right.
> well all the callbacks except drain is called with lock held from framework...
You're calling the same ops with and without the lock.
I'd understand better if you created a new ops for drain, but in the
current patch, it's still the same ops...
> > > > > The point of lock is to sync
> > > > > the stream states here.
> > > >
> > > > Without the lock, it's racy. What if another thread calls the same
> > > > function at the same time?
> > > that part can be checked by seeing if we are already draining.
> >
> > But how? The place you're calling trigger is unlocked.
> > Suppose another thread calling trigger_stop just between
> > mutex_unlock() and stream->ops->trigger(DRAIN) call in the above.
> > The state check doesn't work there.
> the framework does this with lock held and then calls the driver
> something like this will ensure this while making sync right...
It's still racy. In your code below:
> mutex_lock(&lock);
> if (state == DRAINING) {
> mutex_unlock(&lock);
> return -EPERM;
> } else
> state = DRAINING;
> mutex_unlock(&lock);
Suppose that another thread calls stop at this point before
ops->drain() is called. It'll change the state to STOP, call
ops->trigger(STOP). And ops->drain() (or ops->trigger(DRAIN)) may be
called at the same time because there is no protection without knowing
that it's being stopped.
> ops->drain(substream);
>
> mutex_lock(&lock);
> state = DRAINED;
> mutex_unlock(&lock);
Takashi
> > > > > We are not modfying anything. During drain and partial
> > > > > drain we need to allow other trigger ops like pause, stop tog o thru so drop the
> > > > > lock here for these two ops only!
> > > >
> > > > Well, the biggest problem is that there is no proper design for which
> > > > ops take a lock and which not. The trigger callback is basically to
> > > > trigger the action. There should be no long-time blocking there.
> > > > (Otherwise you'll definitely loose a gunfight :)
> > > The reason for blocked implementation is to treat return of the call as
> > > notifcation that draining is completed.
> > >
> > > For example user has written all the buffers, lets says worth 3 secs and now has
> > > triggered drain. User needs to wait till drain is complete before closing the
> > > device etc. So he waits on drain to compelete..
> > >
> > > Do you have a better way to manage this?
> >
> > Split the drain action in two parts, trigger and synchronization:
> >
> > lock();
> > ...
> > trigger(pause);
> > while (!pause_finished) {
> > unlock();
> > schedule_or_sleep_or_whatever();
> > lock();
> > }
> > ...
> > unlock();
> okay, i guess above is on same lines...
>
> ~Vinod
> --
>
More information about the Alsa-devel
mailing list