[alsa-devel] [PATCH v7] sound/soc/codecs: add LAPIS Semiconductor ML26124
Mark Brown
broonie at opensource.wolfsonmicro.com
Wed Mar 14 15:39:41 CET 2012
On Fri, Mar 09, 2012 at 03:37:06PM +0900, Tomoya MORINAGA wrote:
A substantial improvement on previous versions but there's still a few
issues, though they're now fairly small.
> + /* SAI configuration */
> + if (priv->channels == 1) {
> + ml26124_update_bits(codec, ML26124_SAI_TRANS_CTL, mask,
> + ML26124_SAI_NO_DELAY | ML26124_SAI_FRAME_SYNC);
> + ml26124_update_bits(codec, ML26124_SAI_RCV_CTL, mask,
> + ML26124_SAI_NO_DELAY | ML26124_SAI_FRAME_SYNC);
> + } else {
> + ml26124_update_bits(codec, ML26124_SAI_TRANS_CTL, mask,
> + ML26124_SAI_NO_DELAY);
> + ml26124_update_bits(codec, ML26124_SAI_RCV_CTL, mask,
> + ML26124_SAI_NO_DELAY);
> + }
What happens if the system switches between 1 channel mode and
multi-channel mode at runtime? It looks like _SYNC will never be
cleared.
> +static int ml26124_set_dai_sysclk(struct snd_soc_dai *codec_dai,
> + int clk_id, unsigned int freq, int dir)
> +{
> + struct snd_soc_codec *codec = codec_dai->codec;
> + struct ml26124_priv *priv = snd_soc_codec_get_drvdata(codec);
> +
> + switch (clk_id) {
> + case ML26124_USE_PLL:
> + ml26124_update_bits(codec, ML26124_CLK_CTL,
> + BIT(0) | BIT(1), 0);
> + break;
> + case ML26124_USE_MCLKI_256FS:
> + ml26124_update_bits(codec, ML26124_CLK_CTL,
> + BIT(0) | BIT(1), 1);
> + break;
> + case ML26124_USE_MCLKI_512FS:
> + ml26124_update_bits(codec, ML26124_CLK_CTL,
> + BIT(0) | BIT(1), 2);
> + break;
> + case ML26124_USE_MCLKI_1024FS:
> + ml26124_update_bits(codec, ML26124_CLK_CTL,
> + BIT(0) | BIT(1), 3);
> + break;
Why not just specify the MCLK rate and then calculate the division based
on the sample rate?
> + switch (freq) {
> + case 12288000:
> + priv->mclk = freq;
> + break;
This is especially true given that only one MCLK rate is supported.
> + case SND_SOC_BIAS_STANDBY:
> + /* VMID ON */
> + ml26124_update_bits(codec, ML26124_PW_REF_PW_MNG,
> + ML26124_VMID, ML26124_VMID);
> + msleep(500);
This will sleep for 500ms when powering down which probably isn't what's
desired...
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