[alsa-devel] [PATCH 2/2] ALSA: hda - reduce msleep time if EPSS power states supported
David Henningsson
david.henningsson at canonical.com
Thu Jun 7 09:15:11 CEST 2012
On 06/06/2012 04:02 PM, Wang Xingchao wrote:
> if EPSS supported, transition from D3 state to D0 state in less
> than 10ms
>
> Signed-off-by: Wang Xingchao<xingchao.wang at intel.com>
> ---
> sound/pci/hda/hda_codec.c | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
> index b89c8ec..5298ba1 100644
> --- a/sound/pci/hda/hda_codec.c
> +++ b/sound/pci/hda/hda_codec.c
> @@ -3526,14 +3526,18 @@ static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec, hda_nid_t fg
> static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
> unsigned int power_state)
> {
> + bool epss;
> if (codec->patch_ops.set_power_state) {
> codec->patch_ops.set_power_state(codec, fg, power_state);
> return;
> }
>
> + epss = snd_hda_codec_get_supported_ps(codec, fg, AC_PWRST_EPSS);
> /* this delay seems necessary to avoid click noise at power-down */
> - if (power_state == AC_PWRST_D3)
> + if ((power_state == AC_PWRST_D3)&& !epss)
> msleep(100);
> + else
> + msleep(10);
Hi Wang,
You seem to have increased the delay from 0 to 10 ms on all cases when
power_state != AC_PWRST_D3, is this intentional?
Or did you mean to write like this:
if (power_state == AC_PWRST_D3) {
bool epss = snd_hda_codec_get_supported_ps(codec, fg, AC_PWRST_EPSS);
msleep(epss ? 10 : 100);
}
--
David Henningsson, Canonical Ltd.
https://launchpad.net/~diwic
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