[alsa-devel] [PATCH] Fix Jack plugin
Kevin Ross
kevin at familyross.net
Thu Aug 4 07:35:48 CEST 2011
I've uploaded a patch to ticket 2727, at
https://bugtrack.alsa-project.org/alsa-bug/view.php?id=2727
My background: I'm a software developer, but I know nothing about ALSA
development. But I use Jack, and needed to get the Jack plugin
working. Since no one has touched the plugin in years, I figured I'd
take a stab at fixing it myself.
The symptom: Using the Jack plugin causes whatever program is
outputting audio to hang after about 10-20 seconds.
The cause: The plugin creates a pipe, so that the fd's could be polled
to indicate completion of a transfer. However, the call to write()
blocks when playing audio, as nothing actually reads from the pipe, and
it fills up until it blocks.
The solution: This is where my inexperience with ALSA shows up. I
don't know the best way to fix it. Making the socket non-blocking fixes
the problem, and testing with playback and capture both work properly
for me now. However, comparing the code with that of pcm-pulse.c (for
piping ALSA output to PulseAudio), it's obvious that the Jack plugin was
a hack. It could use more work. However, my fix at least gets me running.
The patch:
--- alsa-plugins-1.0.23/jack/pcm_jack.c 2010-04-16 04:11:10.000000000 -0700
+++ alsa-plugins-1.0.23.new/jack/pcm_jack.c 2011-08-03
21:54:51.795378947 -0700
@@ -307,6 +308,18 @@
return 0;
}
+static int make_nonblock(int fd) {
+ int fl;
+
+ if ((fl = fcntl(fd, F_GETFL)) < 0)
+ return fl;
+
+ if (fl & O_NONBLOCK)
+ return 0;
+
+ return fcntl(fd, F_SETFL, fl | O_NONBLOCK);
+}
+
static int snd_pcm_jack_open(snd_pcm_t **pcmp, const char *name,
snd_config_t *playback_conf,
snd_config_t *capture_conf,
@@ -363,6 +376,9 @@
socketpair(AF_LOCAL, SOCK_STREAM, 0, fd);
+ make_nonblock(fd[0]);
+ make_nonblock(fd[1]);
+
jack->fd = fd[0];
jack->io.version = SND_PCM_IOPLUG_VERSION;
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