[alsa-devel] [PATCH 1/2] ASoC: uda134x: replace a macro with a value in platform struct.
Vladimir Zapolskiy
vzapolskiy at gmail.com
Thu Jun 24 17:54:07 CEST 2010
Hi,
On Thu, Jun 24, 2010 at 5:49 PM, Liam Girdwood <lrg at slimlogic.co.uk> wrote:
> On Thu, 2010-06-24 at 17:38 +0400, Vladimir Zapolskiy wrote:
>> This change wipes out a hardcoded macro, which enables codec bias
>> level control. Now is_powered_on_standby value shall be used instead.
>>
>> Signed-off-by: Vladimir Zapolskiy <vzapolskiy at gmail.com>
>> ---
>> include/sound/uda134x.h | 12 ++++++++++++
>> sound/soc/codecs/uda134x.c | 21 +++++----------------
>> 2 files changed, 17 insertions(+), 16 deletions(-)
>>
>> diff --git a/include/sound/uda134x.h b/include/sound/uda134x.h
>> index 509efb0..e475659 100644
>> --- a/include/sound/uda134x.h
>> +++ b/include/sound/uda134x.h
>> @@ -18,6 +18,18 @@ struct uda134x_platform_data {
>> struct l3_pins l3;
>> void (*power) (int);
>> int model;
>> + /*
>> + ALSA SOC usually puts the device in standby mode when it's not used
>> + for sometime. If you unset is_powered_on_standby the driver will
>> + turn off the ADC/DAC when this callback is invoked and turn it back
>> + on when needed. Unfortunately this will result in a very light bump
>> + (it can be audible only with good earphones). If this bothers you
>> + set is_powered_on_standby, you will have slightly higher power
>> + consumption. Please note that sending the L3 command for ADC is
>> + enough to make the bump, so it doesn't make difference if you
>> + completely take off power from the codec.
>> + */
>> + int is_powered_on_standby;
>> #define UDA134X_UDA1340 1
>> #define UDA134X_UDA1341 2
>> #define UDA134X_UDA1344 3
>> diff --git a/sound/soc/codecs/uda134x.c b/sound/soc/codecs/uda134x.c
>> index e8066b6..5c7b054 100644
>> --- a/sound/soc/codecs/uda134x.c
>> +++ b/sound/soc/codecs/uda134x.c
>> @@ -27,19 +27,6 @@
>> #include "uda134x.h"
>>
>>
>> -#define POWER_OFF_ON_STANDBY 1
>> -/*
>> - ALSA SOC usually puts the device in standby mode when it's not used
>> - for sometime. If you define POWER_OFF_ON_STANDBY the driver will
>> - turn off the ADC/DAC when this callback is invoked and turn it back
>> - on when needed. Unfortunately this will result in a very light bump
>> - (it can be audible only with good earphones). If this bothers you
>> - just comment this line, you will have slightly higher power
>> - consumption . Please note that sending the L3 command for ADC is
>> - enough to make the bump, so it doesn't make difference if you
>> - completely take off power from the codec.
>> - */
>> -
>> #define UDA134X_RATES SNDRV_PCM_RATE_8000_48000
>> #define UDA134X_FORMATS (SNDRV_PCM_FMTBIT_S8 | SNDRV_PCM_FMTBIT_S16_LE | \
>> SNDRV_PCM_FMTBIT_S18_3LE | SNDRV_PCM_FMTBIT_S20_3LE)
>> @@ -559,9 +546,11 @@ static int uda134x_soc_probe(struct platform_device *pdev)
>> codec->num_dai = 1;
>> codec->read = uda134x_read_reg_cache;
>> codec->write = uda134x_write;
>> -#ifdef POWER_OFF_ON_STANDBY
>> - codec->set_bias_level = uda134x_set_bias_level;
>> -#endif
>> +
>> + if (!pd->is_powered_on_standby) {
>> + codec->set_bias_level = uda134x_set_bias_level;
>
> The codec ops pointers have moved in multi-component. Can you put this
> check in your uda134x_set_bias_level() instead.
>
Not sure I understand the problem, and I do not see a simple solution
for actual bugfix in patch 2/2, if this check is placed in
uda134x_set_bias_level(). Please could you provide me with a hint or
link to some codec source file?
Thank you,
Vladimir
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