[alsa-devel] [RFC/PATCH v7 03/12] media: Entities, pads and links
Hans Verkuil
hverkuil at xs4all.nl
Tue Dec 21 17:22:39 CET 2010
Hi Laurent,
I promised to look at the new type names, so here is my opinion:
On Monday, December 20, 2010 12:36:26 Laurent Pinchart wrote:
<snip>
> +
> +#define MEDIA_ENTITY_TYPE_SHIFT 16
> +#define MEDIA_ENTITY_TYPE_MASK 0x00ff0000
> +#define MEDIA_ENTITY_SUBTYPE_MASK 0x0000ffff
> +
> +#define MEDIA_ENTITY_TYPE_DEVNODE (1 << MEDIA_ENTITY_TYPE_SHIFT)
> +#define MEDIA_ENTITY_TYPE_DEVNODE_V4L (MEDIA_ENTITY_TYPE_DEVNODE + 1)
> +#define MEDIA_ENTITY_TYPE_DEVNODE_FB (MEDIA_ENTITY_TYPE_DEVNODE + 2)
> +#define MEDIA_ENTITY_TYPE_DEVNODE_ALSA (MEDIA_ENTITY_TYPE_DEVNODE + 3)
> +#define MEDIA_ENTITY_TYPE_DEVNODE_DVB (MEDIA_ENTITY_TYPE_DEVNODE + 4)
> +
> +#define MEDIA_ENTITY_TYPE_V4L2_SUBDEV (2 << MEDIA_ENTITY_TYPE_SHIFT)
> +#define MEDIA_ENTITY_TYPE_V4L2_SUBDEV_SENSOR (MEDIA_ENTITY_TYPE_V4L2_SUBDEV + 1)
> +#define MEDIA_ENTITY_TYPE_V4L2_SUBDEV_FLASH (MEDIA_ENTITY_TYPE_V4L2_SUBDEV + 2)
> +#define MEDIA_ENTITY_TYPE_V4L2_SUBDEV_LENS (MEDIA_ENTITY_TYPE_V4L2_SUBDEV + 3)
> +
> +#define MEDIA_ENTITY_FLAG_DEFAULT (1 << 0)
> +
> +#define MEDIA_LINK_FLAG_ENABLED (1 << 0)
> +#define MEDIA_LINK_FLAG_IMMUTABLE (1 << 1)
> +
> +#define MEDIA_PAD_FLAG_INPUT (1 << 0)
> +#define MEDIA_PAD_FLAG_OUTPUT (1 << 1)
Using V4L2_SUBDEV instead of just SUBDEV is definitely an improvement.
However, I think the defines are getting way too long and I would propose
to use the ME_ prefix instead of MEDIA_ENTITY_. Also ML_ instead of MEDIA_LINK_
and MP_ instead of MEDIA_PAD_.
That way it is less of an alphabet soup when reading code.
Regards,
Hans
--
Hans Verkuil - video4linux developer - sponsored by Cisco
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