[alsa-devel] [PATCH 4/4] pxa-ssp: switch from network mode to psp
Daniel Mack
daniel at caiaq.de
Thu Mar 5 00:03:01 CET 2009
Hi Philipp,
On Wed, Mar 04, 2009 at 09:56:01PM +0100, pHilipp Zabel wrote:
> > diff --git a/sound/soc/pxa/pxa-ssp.c b/sound/soc/pxa/pxa-ssp.c
> > index 45fb600..97f11d6 100644
> > --- a/sound/soc/pxa/pxa-ssp.c
> > +++ b/sound/soc/pxa/pxa-ssp.c
> > @@ -319,6 +319,7 @@ static int pxa_ssp_set_dai_sysclk(struct snd_soc_dai *cpu_dai,
> > break;
> > case PXA_SSP_CLK_EXT:
> > priv->sysclk = freq;
> > + ssp_set_scr(&priv->dev, 4);
>
> Shouldn't this be somehow set by set_dai_clkdiv instead?
This is actually a very common case - MCLK is BCLK*4, so I put it here.
We could still move it to some more configurable place if it turns out
we need to configure it per board.
> > switch (fmt & SND_SOC_DAIFMT_INV_MASK) {
> > case SND_SOC_DAIFMT_NB_NF:
> > - sspsp |= SSPSP_FSRT;
> > break;
> > case SND_SOC_DAIFMT_NB_IF:
> > - sspsp |= SSPSP_SFRMP | SSPSP_FSRT;
> > - break;
> > - case SND_SOC_DAIFMT_IB_IF:
> > sspsp |= SSPSP_SFRMP;
> > break;
>
> Removal of SSPSP_FSRT from NB/IB selection seems to be correct from the docs.
SSPSP_FSRT has a totally different meaning according to the PXA3xx docs,
but I'll have a look at the PXA2x specs - maybe we need a special case
here. Unfortunately, I'm not able to quote from PXA3x specs here due to
NDA restrictions.
> Can you check if IB could be properly handled by setting SCMODE(1)?
Can't follow that - what are you referring to here?
> > default:
> > @@ -652,33 +649,39 @@ static int pxa_ssp_hw_params(struct snd_pcm_substream *substream,
> > break;
> > case SNDRV_PCM_FORMAT_S24_LE:
> > sscr0 |= (SSCR0_EDSS | SSCR0_DataSize(8));
> > - /* we must be in network mode (2 slots) for 24 bit stereo */
>
> This is still dubious ...
> S24_LE is 24-bit sound LSB-aligned in 32-bit frames, so DataSize
> should be 32 here.
I didn't test that, and I didn't change it either - I just removed the
comment, as we're not running in network mode anymore.
> > break;
> > case SNDRV_PCM_FORMAT_S32_LE:
> > sscr0 |= (SSCR0_EDSS | SSCR0_DataSize(16));
> > - /* we must be in network mode (2 slots) for 32 bit stereo */
>
> How is it possible to send 64bit in one frame otherwise?
We're not running in network mode anymore - things are different now :)
> > + switch (priv->dai_fmt & SND_SOC_DAIFMT_FRAME_FORMAT_MASK) {
> > + case SND_SOC_DAIFMT_FF_I2S_32:
> > + /* These values are all found out by trying and
> > + * failing a lot. PXA's SSP is all black magic and
> > + * does not work like described in any datasheet.
> > + */
> > + sspsp |= SSPSP_SFRMWDTH(32);
> > + sspsp |= SSPSP_SFRMDLY(32 * 2);
> > + sspsp |= SSPSP_EDMYSTOP(3);
> > + sspsp |= SSPSP_DMYSTOP(3);
> > + sspsp |= SSPSP_DMYSTRT(1);
>
> Wha?! Amazing. And this really works?
> How the hell can this result in 16 bits of data followed by 16 bits of
> zeroes, twice :)
Don't ask :) If we could explain in detail what these registers mean,
I'd rather make them macro values, but unfortunately, the comment is
correct ...
>
> > + break;
> > + default:
> > + /* Cleared when the DAI format is set */
> > + sspsp |= SSPSP_SFRMWDTH(width);
>
> Not good for DSP_A/B.
This is the SND_SOC_DAIFMT_I2S case, so DSP modes will be unaffected.
Could you try the patches on your board?
Thanks,
Daniel
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