[alsa-devel] [PATCH 26/33] sound/ps3: Fix checkpatch issues
Takashi Iwai
tiwai at suse.de
Wed Jun 10 16:55:36 CEST 2009
At Wed, 10 Jun 2009 16:39:01 +0200,
Geert Uytterhoeven wrote:
>
> Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven at sonycom.com>
> Cc: alsa-devel at alsa-project.org
> Cc: Takashi Iwai <tiwai at suse.de>
Thanks, applied these three patches (26,27,28) to sound git tree.
Takashi
> ---
> sound/ppc/snd_ps3.c | 32 +++++++++++++++-----------------
> 1 files changed, 15 insertions(+), 17 deletions(-)
>
> diff --git a/sound/ppc/snd_ps3.c b/sound/ppc/snd_ps3.c
> index f361c26..d660b0f 100644
> --- a/sound/ppc/snd_ps3.c
> +++ b/sound/ppc/snd_ps3.c
> @@ -165,8 +165,7 @@ static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
> .fifo_size = PS3_AUDIO_FIFO_SIZE
> };
>
> -static struct snd_pcm_ops snd_ps3_pcm_spdif_ops =
> -{
> +static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
> .open = snd_ps3_pcm_open,
> .close = snd_ps3_pcm_close,
> .prepare = snd_ps3_pcm_prepare,
> @@ -183,7 +182,7 @@ static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
> int dma_ch, done, retries, stop_forced = 0;
> uint32_t status;
>
> - for (dma_ch = 0; dma_ch < 8; dma_ch ++) {
> + for (dma_ch = 0; dma_ch < 8; dma_ch++) {
> retries = count;
> do {
> status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
> @@ -259,9 +258,7 @@ static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
> /*
> * convert virtual addr to ioif bus addr.
> */
> -static dma_addr_t v_to_bus(struct snd_ps3_card_info *card,
> - void * paddr,
> - int ch)
> +static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
> {
> return card->dma_start_bus_addr[ch] +
> (paddr - card->dma_start_vaddr[ch]);
> @@ -321,7 +318,7 @@ static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
> spin_lock_irqsave(&card->dma_lock, irqsave);
> for (ch = 0; ch < 2; ch++) {
> start_vaddr = card->dma_next_transfer_vaddr[0];
> - for (stage = 0; stage < fill_stages; stage ++) {
> + for (stage = 0; stage < fill_stages; stage++) {
> dma_ch = stage * 2 + ch;
> if (silent)
> dma_addr = card->null_buffer_start_dma_addr;
> @@ -619,7 +616,7 @@ static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
> PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
> PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
> 0);
> - wmb(); /* ensure the hardware sees the change */
> + wmb(); /* ensure the hardware sees the change */
> /* wait for actually stopped */
> retries = 1000;
> while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
> @@ -798,20 +795,20 @@ static struct snd_kcontrol_new spdif_ctls[] = {
> {
> .access = SNDRV_CTL_ELEM_ACCESS_READ,
> .iface = SNDRV_CTL_ELEM_IFACE_PCM,
> - .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,CON_MASK),
> + .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
> .info = snd_ps3_spdif_mask_info,
> .get = snd_ps3_spdif_cmask_get,
> },
> {
> .access = SNDRV_CTL_ELEM_ACCESS_READ,
> .iface = SNDRV_CTL_ELEM_IFACE_PCM,
> - .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,PRO_MASK),
> + .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
> .info = snd_ps3_spdif_mask_info,
> .get = snd_ps3_spdif_pmask_get,
> },
> {
> .iface = SNDRV_CTL_ELEM_IFACE_PCM,
> - .name = SNDRV_CTL_NAME_IEC958("",PLAYBACK,DEFAULT),
> + .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
> .info = snd_ps3_spdif_mask_info,
> .get = snd_ps3_spdif_default_get,
> .put = snd_ps3_spdif_default_put,
> @@ -1020,11 +1017,12 @@ static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
> * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
> * PAGE_SIZE is enogh
> */
> - if (!(the_card.null_buffer_start_vaddr =
> - dma_alloc_coherent(&the_card.ps3_dev->core,
> - PAGE_SIZE,
> - &the_card.null_buffer_start_dma_addr,
> - GFP_KERNEL))) {
> + the_card.null_buffer_start_vaddr =
> + dma_alloc_coherent(&the_card.ps3_dev->core,
> + PAGE_SIZE,
> + &the_card.null_buffer_start_dma_addr,
> + GFP_KERNEL);
> + if (!the_card.null_buffer_start_vaddr) {
> pr_info("%s: nullbuffer alloc failed\n", __func__);
> goto clean_preallocate;
> }
> @@ -1148,7 +1146,7 @@ static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
> SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
> SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
> snd_ps3_kick_dma(card);
> - card->silent --;
> + card->silent--;
> } else {
> snd_ps3_program_dma(card,
> (underflow_occured) ?
> --
> 1.6.2.4
>
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