[alsa-devel] Misusing snd_pcm_avail_update()
Lennart Poettering
mznyfn at 0pointer.de
Tue Jan 20 03:57:28 CET 2009
Heya!
Currently in the 'glitch-free' logic of PulseAudio I use
snd_pcm_avail_update() to estimate how I need to program my system
timers for the next wake-up for the next buffer fill-up. For that I
assume that the current fill level of the hardware buffer is the
hardware buffer size minus what s_p_a_u() returns. I then convert that
fill level from sample units to time units, and fix it up by the
deviation of the sound card time from the system time. Finally I
substract some extra margin just to make sure.
This I assumed would tell me how much time will pass until an underrun
happens if I don't write anything.
Mostly this logic works fine. But on some setups and cases it
doesn't. ALSA will signal an underrun much much earlier than what I
estimated like this.
I am now wondering why? One possibility of course is that s_p_a_u() is
not reliable, due to driver issues (there were problems in the HDA
driver about this, right?). Also, s_p_a_u() might simply lag behind
quite a bit, or -- what I think is most likely -- because samples are
popped in larger blocks form the hw playback buffer we reach the
underrun much earlier than expected.
I do acknowledge that the way i use s_p_a_u() is probably a misuse of
the API. I make asssumptions I probably shouldn't make.
Now, considering all this I'd like to ask for a new API function that
tells me how much time I really have before the next underrun. It
probably should just return a value in sample units, leaving it for
the application to deal with system/sound card clock deviations.
Any opinions on this?
Lennart
--
Lennart Poettering Red Hat, Inc.
lennart [at] poettering [dot] net ICQ# 11060553
http://0pointer.net/lennart/ GnuPG 0x1A015CC4
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