[alsa-devel] [patch 2.6.28-git] ASoC: fix davinci-sffsdr buglet
David Brownell
david-b at pacbell.net
Mon Jan 5 11:08:30 CET 2009
From: David Brownell <dbrownell at users.sourceforge.net>
DaVinci ASoC: fix multiboard buglet
Minor bugfix: now that DaVinci kernels can support multiple
boards, board-specific ASoC components need to verify they're
running on the right board before initializing.
Signed-off-by: David Brownell <dbrownell at users.sourceforge.net>
Signed-off-by: Kevin Hilman <khilman at deeprootsystems.com>
---
From the DaVinci tree ... didn't realize davinci-sffsdr.c
was already queued for mainline.
sound/soc/davinci/davinci-sffsdr.c | 4 ++++
1 file changed, 4 insertions(+)
--- a/sound/soc/davinci/davinci-sffsdr.c
+++ b/sound/soc/davinci/davinci-sffsdr.c
@@ -24,6 +24,7 @@
#include <sound/soc-dapm.h>
#include <asm/dma.h>
+#include <asm/mach-types.h>
#include <asm/plat-sffsdr/sffsdr-fpga.h>
#include <mach/mcbsp.h>
@@ -115,6 +116,9 @@ static int __init sffsdr_init(void)
{
int ret;
+ if (!machine_is_sffsdr())
+ return -EINVAL;
+
sffsdr_snd_device = platform_device_alloc("soc-audio", 0);
if (!sffsdr_snd_device) {
printk(KERN_ERR "platform device allocation failed\n");
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