[alsa-devel] [PATCH 3/6] pulse: get rid of redundant state variable
Lennart Poettering
mznyfn at 0pointer.de
Tue Aug 4 23:54:42 CEST 2009
snd_pulse_t::state was mostly shadowing the state of
pa_context_get_state(snd_pulse_t::context), so get rid of it and use the
state of the context directly.
---
pulse/pulse.c | 14 +++-----------
pulse/pulse.h | 6 ------
2 files changed, 3 insertions(+), 17 deletions(-)
diff --git a/pulse/pulse.c b/pulse/pulse.c
index c313182..9c05171 100644
--- a/pulse/pulse.c
+++ b/pulse/pulse.c
@@ -59,12 +59,6 @@ int pulse_wait_operation(snd_pulse_t * p, pa_operation * o)
assert(p);
assert(o);
- if (p->state != PULSE_STATE_READY)
- return -EBADFD;
-
- if (!p->mainloop)
- return -EBADFD;
-
for (;;) {
int err;
@@ -124,8 +118,6 @@ snd_pulse_t *pulse_new(void)
if (!p)
return NULL;
- p->state = PULSE_STATE_INIT;
-
if (pipe(fd)) {
free(p);
return NULL;
@@ -192,13 +184,15 @@ void pulse_free(snd_pulse_t * p)
int pulse_connect(snd_pulse_t * p, const char *server)
{
int err;
+ pa_context_state_t state;
assert(p);
if (!p->context || !p->mainloop)
return -EBADFD;
- if (p->state != PULSE_STATE_INIT)
+ state = pa_context_get_state(p->context);
+ if (state != PA_CONTEXT_UNCONNECTED)
return -EBADFD;
pa_threaded_mainloop_lock(p->mainloop);
@@ -221,8 +215,6 @@ int pulse_connect(snd_pulse_t * p, const char *server)
pa_threaded_mainloop_unlock(p->mainloop);
- p->state = PULSE_STATE_READY;
-
return 0;
error:
diff --git a/pulse/pulse.h b/pulse/pulse.h
index 51f9a11..e98124f 100644
--- a/pulse/pulse.h
+++ b/pulse/pulse.h
@@ -31,12 +31,6 @@ typedef struct snd_pulse {
pa_context *context;
int thread_fd, main_fd;
-
- enum {
- PULSE_STATE_INIT,
- PULSE_STATE_READY,
- } state;
-
} snd_pulse_t;
int pulse_check_connection(snd_pulse_t * p);
--
1.6.4
Lennart
--
Lennart Poettering Red Hat, Inc.
lennart [at] poettering [dot] net ICQ# 11060553
http://0pointer.net/lennart/ GnuPG 0x1A015CC4
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