[alsa-devel] State of the XFi driver on x86_64
The Source
thesourcehim at gmail.com
Mon Nov 3 07:10:28 CET 2008
The Source пишет:
> Toby пишет:
>> 2008/11/2 WILMES Andreas <administrator at webspace.ms>:
>>
>>> Hello everbody,
>>>
>>> Can someone give the current state of the driver? What are his
>>> features,
>>> what is working?
>>>
>>
>> I've been watching this thread for a while, and occasionally trying
>> out new builds, as I have an original PCI X-Fi emu20k1.
>> Everyone else seems to be reporting decent successes, but I have never
>> managed it myself.
>>
>> Playing back sound files at any sample-rate results in a repeating
>> burst of static. Adjusting the period/buffer parameters to aplay will
>> cause the pitch/tone of the static burst to change, but never turn
>> into anything remotely like the desired sound.
>>
>> I'm running this on a 64-bit system (Ubuntu 8.04 with a custom
>> compiled kernel). Is anyone else having success on this platform?
>>
>> Thanks,
>> Toby
>>
>>
> I'm running this driver on Fedora 9 x86-64. Gives me some trouble, but
> as big as yours. Most apps work fine. The problems are:
> 1. Wine, if uses alsa directly, causes sound to be corrupted
> everywhere until driver restart. So I have to use eSound emulation of
> pulseaudio for wine.
> 2. Only one application at a time can use sound, so I use pulseaudio
> for multiple sound threads mixing.
> 3. Some games like doom3 can only use alsa and oss, so to redirect
> them to pulseaudio I use alsa-plugins-pulseaudio, but that causes
> 2-second sound delay in those games.
> 4. About 0.5 second sound delay is present in games that use openal
> (which uses pulseaudio through sdl or esd).
>
Using dmix appeared to be much better idea. No sound delay in games now.
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