[alsa-devel] [PATCH 03/17] Add device level DAPM event
Mark Brown
broonie at opensource.wolfsonmicro.com
Thu Jan 10 14:17:01 CET 2008
From: Liam Girdwood <lg at opensource.wolfsonmicro.com>
Added a device level dapm event so that both the machine and codec are informed
when dapm events occur.
Signed-off-by: Liam Girdwood <lg at opensource.wolfsonmicro.com>
Signed-off-by: Mark Brown <broonie at opensource.wolfsonmicro.com>
---
include/sound/soc-dapm.h | 1 +
include/sound/soc.h | 3 +++
sound/soc/soc-core.c | 23 +++++++++++------------
sound/soc/soc-dapm.c | 23 +++++++++++++++++++++++
4 files changed, 38 insertions(+), 12 deletions(-)
diff --git a/include/sound/soc-dapm.h b/include/sound/soc-dapm.h
index 2b1ae8e..db02159 100644
--- a/include/sound/soc-dapm.h
+++ b/include/sound/soc-dapm.h
@@ -199,6 +199,7 @@ void snd_soc_dapm_free(struct snd_soc_device *socdev);
/* dapm events */
int snd_soc_dapm_stream_event(struct snd_soc_codec *codec, char *stream,
int event);
+int snd_soc_dapm_device_event(struct snd_soc_device *socdev, int event);
/* dapm sys fs - used by the core */
int snd_soc_dapm_sys_add(struct device *dev);
diff --git a/include/sound/soc.h b/include/sound/soc.h
index f47ef1f..000f3e7 100644
--- a/include/sound/soc.h
+++ b/include/sound/soc.h
@@ -426,6 +426,9 @@ struct snd_soc_machine {
int (*resume_pre)(struct platform_device *pdev);
int (*resume_post)(struct platform_device *pdev);
+ /* callbacks */
+ int (*dapm_event)(struct snd_soc_machine *, int event);
+
/* CPU <--> Codec DAI links */
struct snd_soc_dai_link *dai_link;
int num_links;
diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index e6a67b5..aaf141c 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -289,15 +289,16 @@ static void close_delayed_work(struct work_struct *work)
if (codec_dai->pop_wait == 1) {
codec_dai->pop_wait = 0;
- snd_soc_dapm_stream_event(codec, codec_dai->playback.stream_name,
+ snd_soc_dapm_stream_event(codec,
+ codec_dai->playback.stream_name,
SND_SOC_DAPM_STREAM_STOP);
/* power down the codec power domain if no longer active */
if (codec->active == 0) {
dbg("pop wq D3 %s %s\n", codec->name,
codec_dai->playback.stream_name);
- if (codec->dapm_event)
- codec->dapm_event(codec, SNDRV_CTL_POWER_D3hot);
+ snd_soc_dapm_device_event(socdev,
+ SNDRV_CTL_POWER_D3hot);
}
}
}
@@ -353,12 +354,12 @@ static int soc_codec_close(struct snd_pcm_substream *substream)
} else {
/* capture streams can be powered down now */
snd_soc_dapm_stream_event(codec,
- codec_dai->capture.stream_name, SND_SOC_DAPM_STREAM_STOP);
+ codec_dai->capture.stream_name,
+ SND_SOC_DAPM_STREAM_STOP);
- if (codec->active == 0 && codec_dai->pop_wait == 0){
- if (codec->dapm_event)
- codec->dapm_event(codec, SNDRV_CTL_POWER_D3hot);
- }
+ if (codec->active == 0 && codec_dai->pop_wait == 0)
+ snd_soc_dapm_device_event(socdev,
+ SNDRV_CTL_POWER_D3hot);
}
mutex_unlock(&pcm_mutex);
@@ -433,8 +434,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
/* no delayed work - do we need to power up codec */
if (codec->dapm_state != SNDRV_CTL_POWER_D0) {
- if (codec->dapm_event)
- codec->dapm_event(codec, SNDRV_CTL_POWER_D1);
+ snd_soc_dapm_device_event(socdev, SNDRV_CTL_POWER_D1);
if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK)
snd_soc_dapm_stream_event(codec,
@@ -445,8 +445,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream)
codec_dai->capture.stream_name,
SND_SOC_DAPM_STREAM_START);
- if (codec->dapm_event)
- codec->dapm_event(codec, SNDRV_CTL_POWER_D0);
+ snd_soc_dapm_device_event(socdev, SNDRV_CTL_POWER_D0);
if (codec_dai->dai_ops.digital_mute)
codec_dai->dai_ops.digital_mute(codec_dai, 0);
diff --git a/sound/soc/soc-dapm.c b/sound/soc/soc-dapm.c
index 29a546f..0a9d192 100644
--- a/sound/soc/soc-dapm.c
+++ b/sound/soc/soc-dapm.c
@@ -1280,6 +1280,29 @@ int snd_soc_dapm_stream_event(struct snd_soc_codec *codec,
EXPORT_SYMBOL_GPL(snd_soc_dapm_stream_event);
/**
+ * snd_soc_dapm_device_event - send a device event to the dapm core
+ * @socdev: audio device
+ * @event: device event
+ *
+ * Sends a device event to the dapm core. The core then makes any
+ * necessary machine or codec power changes..
+ *
+ * Returns 0 for success else error.
+ */
+int snd_soc_dapm_device_event(struct snd_soc_device *socdev, int event)
+{
+ struct snd_soc_codec *codec = socdev->codec;
+ struct snd_soc_machine *machine = socdev->machine;
+
+ if (machine->dapm_event)
+ machine->dapm_event(machine, event);
+ if (codec->dapm_event)
+ codec->dapm_event(codec, event);
+ return 0;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dapm_device_event);
+
+/**
* snd_soc_dapm_set_endpoint - set audio endpoint status
* @codec: audio codec
* @endpoint: audio signal endpoint (or start point)
--
1.5.3.8
More information about the Alsa-devel
mailing list