[alsa-devel] [PATCH] ALSA AICA sound on SEGA Dreamcast - fix behaviour in poor resource conditions

Takashi Iwai tiwai at suse.de
Mon Jul 9 10:37:08 CEST 2007


At Fri, 6 Jul 2007 21:42:27 +0100,
Adrian McMenamin wrote:
> 
> On 06/07/07, Adrian McMenamin <adrianmcmenamin at gmail.com> wrote:
> > On 06/07/07, Takashi Iwai <tiwai at suse.de> wrote:
> > > I guess you shoud call del_timer() there at least.  Otherwise the
> > > timer handler (aica_period_elapsed()) might be called even if the
> > > stream is not really running.
> > >
> >
> > Fair enough. I'll fix that and repost later.
> >
> >
> 
> Attached is a new patch, tidied with indent and with
> SNDRV_PCM_TRIGGER_STOP being used.
> 
> Submitted by: Adrian McMenamin <adrian at mcmen.demon.co.uk>
> Signed-off by: Adrian McMenamin <adrian at mcmen.demon.co.uk>

Thanks, committed to ALSA tree now.


Takashi


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