[Sound-open-firmware] [PATCH v4 1/3] ASoC: SOF: Intel: hda: Resume codec to do jack detection
Instead of queueing jackpoll_work, runtime resume the codec to let it use different jack detection methods based on jackpoll_interval.
This partially matches SOF driver's behavior with commit a6e7d0a4bdb0 ("ALSA: hda: fix jack detection with Realtek codecs when in D3"), the difference is SOF unconditionally resumes the codec.
Signed-off-by: Kai-Heng Feng kai.heng.feng@canonical.com --- v4: No change. v3: Remove wrong assumption that only Realtek codec is used by SOF. v2: No change.
sound/soc/sof/intel/hda-codec.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/sound/soc/sof/intel/hda-codec.c b/sound/soc/sof/intel/hda-codec.c index 6875fa570c2c..df59c79cfdfc 100644 --- a/sound/soc/sof/intel/hda-codec.c +++ b/sound/soc/sof/intel/hda-codec.c @@ -93,8 +93,7 @@ void hda_codec_jack_check(struct snd_sof_dev *sdev) * has been recorded in STATESTS */ if (codec->jacktbl.used) - schedule_delayed_work(&codec->jackpoll_work, - codec->jackpoll_interval); + pm_request_resume(&codec->core.dev); } #else void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev) {}
Modify hda_codec_jack_wake_enable() to also support disable WAKEEN. In addition, this patch also moves the WAKEEN disablement call out of hda_codec_jack_check() into hda_codec_jack_wake_enable().
This is a preparation for next patch.
No functional change intended.
Signed-off-by: Kai-Heng Feng kai.heng.feng@canonical.com --- v3 v4: No change. v2: Mention it moves the disabling part into another function.
sound/soc/sof/intel/hda-codec.c | 16 +++++++--------- sound/soc/sof/intel/hda-dsp.c | 6 ++++-- sound/soc/sof/intel/hda.h | 2 +- 3 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/sound/soc/sof/intel/hda-codec.c b/sound/soc/sof/intel/hda-codec.c index df59c79cfdfc..b7e9931ead57 100644 --- a/sound/soc/sof/intel/hda-codec.c +++ b/sound/soc/sof/intel/hda-codec.c @@ -63,16 +63,18 @@ static int hda_codec_load_module(struct hda_codec *codec) }
/* enable controller wake up event for all codecs with jack connectors */ -void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev) +void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev, bool enable) { struct hda_bus *hbus = sof_to_hbus(sdev); struct hdac_bus *bus = sof_to_bus(sdev); struct hda_codec *codec; unsigned int mask = 0;
- list_for_each_codec(codec, hbus) - if (codec->jacktbl.used) - mask |= BIT(codec->core.addr); + if (enable) { + list_for_each_codec(codec, hbus) + if (codec->jacktbl.used) + mask |= BIT(codec->core.addr); + }
snd_hdac_chip_updatew(bus, WAKEEN, STATESTS_INT_MASK, mask); } @@ -81,12 +83,8 @@ void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev) void hda_codec_jack_check(struct snd_sof_dev *sdev) { struct hda_bus *hbus = sof_to_hbus(sdev); - struct hdac_bus *bus = sof_to_bus(sdev); struct hda_codec *codec;
- /* disable controller Wake Up event*/ - snd_hdac_chip_updatew(bus, WAKEEN, STATESTS_INT_MASK, 0); - list_for_each_codec(codec, hbus) /* * Wake up all jack-detecting codecs regardless whether an event @@ -96,7 +94,7 @@ void hda_codec_jack_check(struct snd_sof_dev *sdev) pm_request_resume(&codec->core.dev); } #else -void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev) {} +void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev, bool enable) {} void hda_codec_jack_check(struct snd_sof_dev *sdev) {} #endif /* CONFIG_SND_SOC_SOF_HDA_AUDIO_CODEC */ EXPORT_SYMBOL_NS(hda_codec_jack_wake_enable, SND_SOC_SOF_HDA_AUDIO_CODEC); diff --git a/sound/soc/sof/intel/hda-dsp.c b/sound/soc/sof/intel/hda-dsp.c index 2b001151fe37..7d00107cf3b2 100644 --- a/sound/soc/sof/intel/hda-dsp.c +++ b/sound/soc/sof/intel/hda-dsp.c @@ -617,7 +617,7 @@ static int hda_suspend(struct snd_sof_dev *sdev, bool runtime_suspend)
#if IS_ENABLED(CONFIG_SND_SOC_SOF_HDA) if (runtime_suspend) - hda_codec_jack_wake_enable(sdev); + hda_codec_jack_wake_enable(sdev, true);
/* power down all hda link */ snd_hdac_ext_bus_link_power_down_all(bus); @@ -683,8 +683,10 @@ static int hda_resume(struct snd_sof_dev *sdev, bool runtime_resume)
#if IS_ENABLED(CONFIG_SND_SOC_SOF_HDA) /* check jack status */ - if (runtime_resume) + if (runtime_resume) { + hda_codec_jack_wake_enable(sdev, false); hda_codec_jack_check(sdev); + }
/* turn off the links that were off before suspend */ list_for_each_entry(hlink, &bus->hlink_list, list) { diff --git a/sound/soc/sof/intel/hda.h b/sound/soc/sof/intel/hda.h index 9ec8ae0fd649..a3b6f3e9121c 100644 --- a/sound/soc/sof/intel/hda.h +++ b/sound/soc/sof/intel/hda.h @@ -650,7 +650,7 @@ void sof_hda_bus_init(struct hdac_bus *bus, struct device *dev); */ void hda_codec_probe_bus(struct snd_sof_dev *sdev, bool hda_codec_use_common_hdmi); -void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev); +void hda_codec_jack_wake_enable(struct snd_sof_dev *sdev, bool enable); void hda_codec_jack_check(struct snd_sof_dev *sdev);
#endif /* CONFIG_SND_SOC_SOF_HDA */
System takes a very long time to suspend after commit 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization"): [ 90.065964] PM: suspend entry (s2idle) [ 90.067337] Filesystems sync: 0.001 seconds [ 90.185758] Freezing user space processes ... (elapsed 0.002 seconds) done. [ 90.188713] OOM killer disabled. [ 90.188714] Freezing remaining freezable tasks ... (elapsed 0.001 seconds) done. [ 90.190024] printk: Suspending console(s) (use no_console_suspend to debug) [ 90.904912] intel_pch_thermal 0000:00:12.0: CPU-PCH is cool [49C], continue to suspend [ 321.262505] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 328.426919] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 329.490933] ACPI: EC: interrupt blocked
That commit keeps the codec suspended during the system suspend. However, mute/micmute LED will clear codec's direct-complete flag by dpm_clear_superiors_direct_complete().
This doesn't play well with SOF driver. When its runtime resume is called for system suspend, hda_codec_jack_check() schedules jackpoll_work which uses snd_hdac_is_power_on() to check whether codec is suspended. Because the direct-complete path isn't taken, pm_runtime_disable() isn't called so snd_hdac_is_power_on() returns false and jackpoll continues to run, and snd_hda_power_up_pm() cannot power up an already suspended codec in multiple attempts, causes the long delay on system suspend:
if (dev->power.direct_complete) { if (pm_runtime_status_suspended(dev)) { pm_runtime_disable(dev); if (pm_runtime_status_suspended(dev)) { pm_dev_dbg(dev, state, "direct-complete "); goto Complete; }
pm_runtime_enable(dev); } dev->power.direct_complete = false; }
When direct-complete path is taken, snd_hdac_is_power_on() returns true and hda_jackpoll_work() is skipped by accident. So this is still not correct.
If we were to use snd_hdac_is_power_on() in system PM path, pm_runtime_status_suspended() should be used instead of pm_runtime_suspended(), otherwise pm_runtime_{enable,disable}() may change the outcome of snd_hdac_is_power_on().
Because devices suspend in reverse order (i.e. child first), it doesn't make much sense to resume an already suspended codec from audio controller. So avoid the issue by making sure jackpoll isn't used in system PM process.
Fixes: 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization") Signed-off-by: Kai-Heng Feng kai.heng.feng@canonical.com --- v4: Clarify why direct-complete path isn't take. v3: Clarify the root cause and why it's needed. v2: No change.
sound/soc/sof/intel/hda-dsp.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/sound/soc/sof/intel/hda-dsp.c b/sound/soc/sof/intel/hda-dsp.c index 7d00107cf3b2..1c5e05b88a90 100644 --- a/sound/soc/sof/intel/hda-dsp.c +++ b/sound/soc/sof/intel/hda-dsp.c @@ -685,7 +685,8 @@ static int hda_resume(struct snd_sof_dev *sdev, bool runtime_resume) /* check jack status */ if (runtime_resume) { hda_codec_jack_wake_enable(sdev, false); - hda_codec_jack_check(sdev); + if (sdev->system_suspend_target == SOF_SUSPEND_NONE) + hda_codec_jack_check(sdev); }
/* turn off the links that were off before suspend */
Hi,
On Wed, 13 Jan 2021, Kai-Heng Feng wrote:
System takes a very long time to suspend after commit 215a22ed31a1 ("ALSA: hda: Refactor codec PM to use direct-complete optimization"):
[...]
[ 321.262505] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 328.426919] snd_hda_codec_realtek ehdaudio0D0: Unable to sync register 0x2b8000. -5 [ 329.490933] ACPI: EC: interrupt blocked
That commit keeps the codec suspended during the system suspend. However, mute/micmute LED will clear codec's direct-complete flag by dpm_clear_superiors_direct_complete().
thanks Kai-Heng. This indeed explains why the regression is only seen on some systems (those with mute/micmute LED).
This doesn't play well with SOF driver. When its runtime resume is called for system suspend, hda_codec_jack_check() schedules jackpoll_work which uses snd_hdac_is_power_on() to check whether codec
The commit explanation is a bit long, but this is indeed the problem. jackpoll_work() is common code (also used by snd-hda-intel) and SOF should align to snd-hda-intel and not call this directly to check jack status, and especially not when going to system suspend.
There are a lot of details related to exact conditions when this problem triggers, but in the end, this is the main point.
When direct-complete path is taken, snd_hdac_is_power_on() returns true and hda_jackpoll_work() is skipped by accident. So this is still not correct.
This doesn't really affect correctness of the patch, but I'm not sure if "accident" is the best characterization. This just explains why the bug was not hit in all cases.
snd_hdac_is_power_on() is called in a few places: - hda_jackpoll_work() - snd_hda_bus_reset_codecs() - snd_hda_update_power_acct()
In first two, the current logic seems appropriate (if runtime-pm is disabled, the action guarded by is_power_on() should not be taken). The third case seems suspicious and not sure if current is_power_on() is appropriate.
So it's not quite clear whether hdaudio.h:snd_hdac_is_power_on() is wrong or not. But that's now a separate discussion to have, and not related to this patchset anymore.
Because devices suspend in reverse order (i.e. child first), it doesn't make much sense to resume an already suspended codec from audio controller. So avoid the issue by making sure jackpoll isn't used in system PM process.
The commit explanation is a bit long, but it is probably useful to have the background included.
For the whole series:
Reviewed-by: Kai Vehmanen kai.vehmanen@linux.intel.com
Br, Kai
On Wed, 13 Jan 2021 02:11:23 +0800, Kai-Heng Feng wrote:
Instead of queueing jackpoll_work, runtime resume the codec to let it use different jack detection methods based on jackpoll_interval.
This partially matches SOF driver's behavior with commit a6e7d0a4bdb0 ("ALSA: hda: fix jack detection with Realtek codecs when in D3"), the difference is SOF unconditionally resumes the codec.
Applied to
https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git for-next
Thanks!
[1/3] ASoC: SOF: Intel: hda: Resume codec to do jack detection commit: bcd7059abc19e6ec5b2260dff6a008fb99c4eef9 [2/3] ASoC: SOF: Intel: hda: Modify existing helper to disable WAKEEN commit: 31ba0c0776027896553bd8477baff7c8b5d95699 [3/3] ASoC: SOF: Intel: hda: Avoid checking jack on system suspend commit: ef4d764c99f792b725d4754a3628830f094f5c58
All being well this means that it will be integrated into the linux-next tree (usually sometime in the next 24 hours) and sent to Linus during the next merge window (or sooner if it is a bug fix), however if problems are discovered then the patch may be dropped or reverted.
You may get further e-mails resulting from automated or manual testing and review of the tree, please engage with people reporting problems and send followup patches addressing any issues that are reported if needed.
If any updates are required or you are submitting further changes they should be sent as incremental updates against current git, existing patches will not be replaced.
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Thanks, Mark
participants (3)
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Kai Vehmanen
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Kai-Heng Feng
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Mark Brown